Standing atop the structure is the hooded figure. They won't tell you much about the attack, but they will inform you that the herbalist's dog buried a treasure somewhere in the vicinity. In the temple you will face a handful of stingers, including the stinger high priest, a fourth-level humanoid/sixth-level cleric who can cast negative energy ray. Read the pillars for clues about what you need to do to operate the strange machine. For that reason, not all the journal entries listed here are covered individually in the walk-through. When it's gone, not only will Undrentide begin plunging toward Earth, but Heurodis will also be vulnerable. It is available once the harper scout reaches level five. This resistance increases as the assassin becomes more powerful. Each hallway has an elemental pedestal. But, again, you must watch your responses or the whole room will attack you. Now head upstairs. You can convince her to go to the bedine people as a priest of Lathander, and clerics and paladins can attempt to convert her to their religion. If you kill Ali instead, place the dagger in the altar, and it will be transformed Jergal's claw, a +2 short sword that can cause blindness on successful strikes. This last demand won't be enforced. When you're finished in the temple, head into the Valley of Winds. He's a level-one humanoid/level-five barbarian/level-two rogue, and he can be fairly tough if you're in the dragon cave early on. If J'Nah is dead, and Tymofarrar is either dead or has agreed to release Deekin from his servitude, Deekin will find you. If you do it quickly, Adam Blake will survive. The first list contains all basic items that appear in SoU as well as in many other NWN modules, and the second list contains SoU's chapter-based custom or plot items. Note that there is no way to avoid fighting J'Nah. Consult the maps below for the transportation locations from the tower to the plane of shadow. Your biggest problem will be getting your henchman to cross safely, without stopping to attack the indestructible statues--if your henchman keeps dying in the room, change the attack settings so that he or she doesn't attack.. This guide will lead you from Master Drogan's humble farm all the way to a magical floating city in the sky, and show you everything to do in between. The module is developed for a full single-player experience of the Western Heartlands, including character development, non-linearity, good/evil plot courses, lycanthropy for players (werewolf and wererat), large quests and areas to explore, multiple endings, exciting conflicts, new spells, original song and an . If you tell it to leave, your alignment will shift to good. Neverwinter Nights: Shadows of Undrentide is an expansion pack for Neverwinter Nights produced by Floodgate Entertainment and published by Infogrames Entertainment (now Atari). Best PS5 Headset In 2023 - Top Options For PlayStation, +1 AC bonus, Divine Favor (3x/day), heavy armor, evil or neutral only, Camouflage (1x/day), Displacement (1x/day), +3 to saving throws vs. mind-affecting spells, +3 to saving throws vs. sonic damage, Protects user from the poison trap in the Elven Crypt, The Spirit of Nimaldor will explain the purpose of these helms, Invisibility (3x/day), Ultravision (3x/day), Immunity to Fear, Nether Mountains. If you have items that will help you against the undead, all the better. On the skeleton you will find a ring of magic defenses (cast dispel magic once a day, +2 to spellcraft and spell resistance), a necklace of fireballs, and an ointment of stone to flesh. The door to the master's tomb is in the northeast corner of the room, and inside his sarcophagus (locked with a DC of 18), you will find the golem maker's ring. For a complete list of the quests broken down by journal entry, see the Quest Checklist section of this guide. However, there is a way to temporarily distract the beast. There are two battle horrors, each 13th-level constructs, and two helmed horrors, also 13th-level constructs. Conversely, you can kill her and receive experience from Tymofarrar. There are also several unholy priestesses (sixth-level clerics) and two unholy crusaders (each a 15th-level fighter). The northeastern cell contains several captured kobolds. . Neverwinter Nights: Shadows of Undrentide uses simulated dice. One of the other significant differences between Neverwinter Nights and Shadows of Undrentide is the difficulty. A False Helmite elite is guardian the room here. Kill them and then rest up. Heurodis is a sixth-level humanoid/18th-level wizard. A. Likewise, druids and rangers can speak with the chickens in the coop and learn that there's a gem in the nearby water trough. A. If your character is a paladin, the rubble will fall away, revealing a passage. In a small graveyard in the southeastern corner, you will meet a skeleton chieftain who will speak with you. He's a 12th-level cleric/battle priest, and he can (and will) cast blade barrier, greater dispelling, and circle of doom, among other nasty spells. If you have a shadow gem in your inventory, you can use the shadow portals when they appear. Kill the wolves and then proceed into the prison. Summon Shadow: The shadowdancer can summon a shadow once per day. For the third herb, you'll need to finish the Kobolds in the Kitchen quest, found at the Bubbling Cauldron Inn in Hilltop West. There is a new option: "Rewrite the ending." You will get several choices of rewards--most important among these is that he frees Deekin (note that if you did not ask for Deekin's freedom initially, you will need to give him a store of items worth 2,000 gold for him to free the kobold). If you ask him how you can trust him, he will give you his oath, and this will come in handy later. The maximum level for the harper scout prestige class is five. Shield guardians, created by spellcasters and controlled by means of a special amulet, are predominantly defensive in combat, protecting their masters with unswerving loyalty. That is the safe path back. Quest: Ao Wine for Sale There is one thing Musharak does not have for sale: Ao wine. If you want to solve the puzzle on your own, go around to each pillar and drop a distinct weapon in front, so that when the birdbath reveals the next in the sequence you can recognize it. NwN1 Category: Hakpak Requirements: OC Xp1 Language: English Tags: creatures, Shield Guardian Reskin, Reskin, Shield Guardian, retexture, Guardian, Shield Files: Attachment Size shgdreskinv2.zip(122) 3.21 MB Permissions & licensing: Open - Free & open only if project also open Top Modules NWN NWN 2 IceBlink The Raventhal So long as you aren't evil, that is. Like Drogan and Ayala, you too can be a harper. Entrance From Minogon Room C. Formian Queen. Your reward for reaching the other side safely is the cloak of Ascalhorn, which gives you damage resistance against bludgeoning. You also choose where they go: Silverymoon or Hilltop. This ability can be used only once per day. This is it--the final fight. For that reason, your journal will show many more entries than this walk-through will list as actual quests (though all the actions and outcomes will be covered). I use the ring on them, but then I cannot harm them. The Arcanist's Tower, High Arcanist's Chambers. You can just kill him outright. Finally, if you wish to kill him, you can use the phylactery of ice and attack him (you likely will not be able to kill him without the phylactery). You can break into Toman's house, but he doesn't have much to say. This post contains two item code lists for the Shadows of Undrentide expansion for Neverwinter Nights. Shield Guardian. Unfortunately, the henchmen aren't very smart about managing their enhancement potions, so dole them out carefully. With the artifacts in hand, return to Drogan's farm. It's also really difficult at times. Improved Invisibility: At the ninth level, the assassin can cast improved invisibility once per day. It was released in June 2003. Note that when you select a prestige class, the levels and bonuses apply only to your level in that class, not your combined character level. Magical Pool C. Elemental Pedestal D. Water Elemental E. Fire Elemental F. Earth Elemental G. Air Elemental. Notice the remnants of a large battle--gnoll and kobold corpses abound. Quest: The Kobold Prisoners The warden is not too tough, and you'll need to kill him for his key. ALL RIGHTS RESERVED. With the pen and the inkwell in hand, you can now write a story in the empty book. This light represents which path is now safe. Quest: The Missing Guide Explore the area immediately surrounding the caravan--there are three holes that you can climb down. You can buy items from him, as well as sell him some exotic items. Sneak Attack: If the blackguard successfully strikes a target while hidden or invisible, extra damage is applied. Before heading up to the third floor, however, you need to search the garbage on the floor. They'll be killed by the trap pretty quickly. Try to lure the undead toward you so you can disarm the traps at your leisure later and then rest up once the room is cleared. After he admits to having defiled the corpse, his followers will become disgusted and leave. You can weed them and balance the playing field a little. Musharak will agree to this deal. Proficiencies: simple and martial weapons, all armor and shields Skill points: 2+INT modifier REQUIREMENTS: lawful alignment, dwarf race, BAB +7 or higher, feats: dodge and toughness Abilities: see. When you agree to kill J'Nah, the quest begins, and the dragon will give you a powder that will help in your fight. (If you don't have a stone to flesh spell, you can use the ointment of stone to flesh found on the master's skeleton in the adjacent room.) If you wish to send questions, comments, suggestions, or corrections, then feel free to e-mail me. Destroy the mythallar to make Heurodis vulnerable. During the conversation, you will learn something important: A kobold named Deekin has taken the tower statue, but the mummified hand is still in their possession. Neverwinter Nights $4.99 at Fanatical GameSpot may get a commission from retail offers. First under Alex Salmond and then for nine years under Sturgeon, the SNP soared from near . As he's casting his spell, you must solve the pillar puzzle. A. Rope to Gnoll Cave B. [1] The Arcane Archer can cast spells and use a bow with great skill. Rogues get enough skill points that they can become masters of the art of jimmying and disabling fairly quickly. This task looks to be pretty tough however, as it took no damage from spells. The latter option will adjust your alignment toward good. A. Neverwinter Nights has a very flexible system for character modification, so don't worry much about the decisions you make early on. Head to the north fragment. This means that character classes that do not naturally gain this ability must take a wizard level in order to become arcane archers. Talk to Lodar the tavernmaster to start the Kobolds in the Kitchen quest. Once you defeat him take the Book of Helm from the heavily trapped bookshelf. When the lich is dead, the shadow servant will appear and inform you that you are the new lord of the estate. Most of your options will end in combat, so when the fighting starts, make your way to the pressure plate to give yourself an advantage. This will not work, however, when engaged in combat. Abilities: Hit Dice: d8 Proficiencies: Simple Weapons, Light Armor Skill Points: 6 (Plus Intelligence Modifier Bonus). The choice is yours--either you must fight Kel-Garas again, or attack Ali, a ninth-level ranger. Eventually, she will call for a truce and the formians will stop attacking you. They will settle on a deal, and ask you to meet them at the big rock. They will offer you gifts, no matter how you treat them. The hermit is a strange man who talks in circles. The fourth leads into the stinger caves. Continue through the wood and search the bones beneath the tree. The answer is "20." Abilities: Hit Dice: d10 Proficiencies: All Simple and Martial weapons, All Armor, Shields Skill Points: 2 (Plus Intelligence Modifier Bonus). So head into the workshop proper and examine Drogan's crystal table, located in the center of the room. Head for the exit, which will automatically return you to the oasis. It can also shoot spikes. Its effects are dependent on the ingredients used to create it. Make your way to the lever in the center of the room and use it. She knows very little about the kobold attacks, but if you've spoken with any of the stray dogs you can ask her about her treasure. Kill the warden and take his key. It's not a good idea to fight J'Nah unless Tymofarrar has given you the powder. For instance, if the light is blue, you can walk down the water hallways without being harmed. Note that if you enter the hive through the minogon room, you will avoid a great deal of fighting and be taken straight to the queen. Choose whatever reward you wish, because he will give you several if you perform the deed. Quest: Not Playing With a Full Deck Katriana will tell you to speak with Torias about the kobolds. This ability can be used three times per day, and it lasts for five rounds. After you begin spotting its tracks, it will eventually appear. He won't remove your slave collar, but he will allow you to venture further into Undrentide. Before doing so, however, you may want to grab the items from the footlocker near your bed. Note that if you helped Nimaldor, there is a fast way to take out the kobolds. The hallways leading to Kel-Garas are lined with statues of archers that will attack you as you pass. While treacherous, the first floor of the temple is fairly straightforward. When used, the stone activates both powers at once. Namely, a good majority have been turned into undeadine. Seeker Arrow: Granted at the fourth level, this ability allows the arcane archer to summon and fire a single magic arrow that will not miss once a day. When you find the sphinx statue, use a stone to flesh spell and it will be restored. DC stands for "difficulty class." Choose this, and you will return to the wood. Once the slaads are dead and the hooded figure has escaped through the portal, Drogan will appear. If you attack Kel-Garas, you can quickly defeat him by placing the rod of blight into the altar. Heal Garrick and then speak with him. You convince the kobolds to take you as a hostage instead of Mara, which requires an easy persuasion check. With the desert's fury in hand, it's time to head into the Tomb of Kel-Garas. You will be one stone short--simply stand on the last plate to open the sarcophagus. Farghan the herbalist can give you two of the necessary herbs for the A Cure for Drogan quest, and he will tell you that Mara at the Bubbling Cauldron bought the rest of his helmthorn berries. When you reach the queen, she will make a deal with you. To the High Forest. However, you'll need to fight several mummies to get to it. A. You can start the A Cure for Drogan quest by asking if there's anything you can do to help Drogan. The crypt is located off the north fragment. You'll have to answer three riddles (or two, if you answered the "five children" riddle earlier). You must take the rod of blight to the altar for Lathander located in the House of the Morninglord. The extra damage is applied to attacks successfully executed while the assassin is hidden or invisible. Also in the center of the room are two chests and two weapons racks, each with low-level treasure. The number of undead turned is determined by the blackguard's level and charisma modifier. Talk to Haniah, standing near the inebriated mayor. Along the way, she will send you telepathic messages. Once you have the hand, leave the Elven Crypt. When you can safely continue, head up the stairs. The beastmaster isn't too tough--he's only level three. what are the options? Most importantly, get Mystra's hand. By Ron Dulin Design by Katie Bush While not quite as big as Neverwinter Nights, Shadows of Undrentide is. Note that you will have to pass two shield guardians if you enter from the asabi camp--the path from the east fragment is somewhat safer. Head upstairs and speak to the kobold footpad in the nursery. Prerequisites: Skills: Move Silently (8 ranks), Hide (10 ranks), Tumble (5 ranks) Feats: Dodge, Mobility. It is only a seventh-level elemental, but unfortunately it is protected by a field that makes it temporarily invulnerable. If you are an elf or a half-elf, or if you have a decent lore skill, you can read the scribed pillar in the center of the second room, which will tell you the history of the crypt. The quest structure is very different in Chapter Two. There are several ways to deal with him. There's one more thing to do before leaving the farm. This ancient spirit needs you to play exterminator. Where appropriate, the quest is linked to its section in the walk-through. Ask Torias, "Does this caravan sell anything?" Fight your way through the dust mephits and dust elementals to the last room of the library. To Hilltop Foothills B. Bandit Camp C. Bandit Cave D. Hermit's House E. Tomb F. Wyrmling Cave G. Gnoll Cave. When the wise wind is defeated, grab it. The southeast chest contains kumakawa armor (+3 AC, improved evasion). Though no single creature in the next room is much of a challenge, together they are fairly devastating. DebugMode=1 dm_spawnitem your item code DebugMode=0 NWN Console Commands The prestige classes are interesting hybrids--by choosing very specific feats and very specific skills, you character can unlock access to a variety of unique abilities. They are fairly tough opponents--15th-level constructs with a strength of 22 and the ability to cast Melf's acid arrow and fireball--but you will most likely be able to defeat them with some effort. - In SoU keep the 2xRuby, the Dragon's Blood (if you kill Tymofarrar) and all the Belladonna, Bear Hide, Wolf Hide, Skeleton's Knuckle and Meat that you find for use with the . She will also provide you with a supply of wine for Musharak. Druids and rangers can speak with Farghan's dog, Bethsheva. According to Dagget, the shadovar--the residents of the shadow plane--have been disassembling the tower piece by piece. The maximum level for the arcane archer prestige class is 10. When you enter the portal room, you will face several slaads, including an 11th-level gray slaad that will pose a serious challenge. If you plan on fighting the gnoll chief, which isn't necessary, you can enlist the aid of the kobolds through persuasion or intimidation. Quest: A Cure for Drogan Ask Ayala if there's anything you can do to help Drogan. The caves are basically a straightforward hack-and-slash fest. They are called prestiges classes. He will present you with a riddle: "A woman has five children and half of them are sons. The oxen can clear the lower levels of the kobold caves in a hurry. Search the wiki about Tynan. Ferran will also tell you about the shadow hart, and how he needs its horns to make medicine for his ailing wife. Quest: Torias's Request Once you have supplied Musharak with a supply of wine, you can buy a bottle from him. The minister can also be convinced to give wine to Musharak if the hobgoblin converts to the Ao religion. You can also get him to leave by asking him if he had anything to do with Hol's death. Kill the kobolds in the hallway, then head into the first passage to the west. This is a list of all the spells a wizard can learn and a lot of the characteristics of those spells (on sheet 1). This ability is granted at the third level, and it can be used once a day. You can receive some gold or a free reading as your reward. Next, choose "Klumph, have some respect for your chief." BioWare official website Neverwinter Nights: Shadows of Undrentide on . Doing this immediately, however, will cause you to miss some important information. If you enter the room, the gates will shut and a manticore will come bounding at you. Along the way, you can stop in the orc cave to kill some orcs (including a level-one humanoid/level-four ranger orc chieftain) for loot and experience. Once the room is safe, speak with Ayala. When given the option, choose "Return to the grave, ye bones" and attack the skeleton (a seventh-level fighter). Try to lure his minions away before rushing in on the Lich himself--they can be dispatched more easily if you can lead them around the large pillar in the center of the room. The red line marks the safe path back. Finally, speak with the minister. Also search the chests and nearby racks for some random, medium, and high-level treasure. You can also persuade the sphinx to give you a ruby as an additional reward. Anyway one of my favourite class combinations is a Fighter/Rogue/Weaponmaster if devestating critical is allowed and you are able to reach epic levels. Note that if you allow Hurc to leave the tavern, he will help you later. Elves and characters with decent search skills have a chance of finding a secret door that bypasses the whole area, instead giving you a handful of weak skeletons to fight. Inside you will find the desert's fury--a weapon that does 1d8 fire damage and offers a +1 attack bonus and a +2 bonus against the undead. As Dagget warned you, the second floor is in pieces. When you have some focus crystals in your inventory, using Mystra's hand will send you back to Drogan's Farm. What follows is a list, broken down by chapter, of the quests available and where to find them. Dying Man C. Deekin's Shop. By the time you make it to the top floor, it will be too late. Enchant Arrow: This is a natural bonus to bow skills added to the arcane archer's attack and damage rolls. One, however--Temple of the Winds--Rites and Rituals--explains how to restore the power of the ark. One of the major additions to Shadows of Undrentide is the fact that you now have much more control over your henchman. Kel-Garas waits near his tomb. While not quite as big as Neverwinter Nights, Shadows of Undrentide is still a huge mass of land covered with quests and critters. When you find yourself in over your head, though, there is one fighting technique that always works. The room to the east cannot be entered yet (see The Elven Test section, below, for details), so proceed down the stairs to the lower level. Quest: The Missing Artifacts This is the primary quest for Chapter One. He will show you his black-market goods, which include some decent low-level magic items. Once the kitchen is clear, remember to grab them. Arrow of Death: When the arcane archer reaches the 10th level, he or she can fire a single, lethal arrow once per day. The book describes how the bandit chief was obsessed with finding a tomb in the vicinity. If you don't want to pour all your points into rogue skills, just take one with you: Dorna Trapspringer will be the henchman you want. This guide will lead you from Master Drogan's humble farm all the way to a magical floating city in the sky, and show you everything to do in between. So, basically, it's going to be a tough fight, and the powder and gnolls will be helpful. When all the shield guardians are dead or disabled, return to Ashtara. At the seventh level, it is increased to 2d6, and at ninth level, it is increased to 3d6. Fiona is also involved in one of the solutions to An Excess of Prophet, found at the community hall. Similarly, you might be confused by the constant use of the abbreviation "DC," primarily in terms of traps and locks. Head down the stairs. Kill the gnolls guarding the slave pen and then open the gate. The butler golem is in the North section, which has 3 exits. Continue fighting through the caves to the slave pen. Go through the door and flip the lever to activate the poison trap, then grab one of the elven trap protective helmets from the nearby chest (the weapons racks contain a +1 longbow and a scroll of ghostly visage). Daily news, reviews, interviews, previews, walkthroughs, databases, and more for role-playing games available on PC and all console platforms. Cases that continue throughout the chapter are not linked. The chests on either side of the tomb contain some gold, gems, and jewelry. To Hilltop East B. Ferran Valiantheart C. Elven Crypt D. Wounded Bear E. Hurst Farm F. Rumgut's Cave G. To the Nether Mountains H. To Blumberg I. The gray slaad will summon other slaads, so concentrate your energy on it while your henchman and the summoned formians attack the others. Head into the southwest cavern and watch the surreal door mechanism in action. Thus begins the Identifying the Crystal quest. The good stuff is at the back of the room. Harper scouts get significant bonuses to saving throws and spells that increase certain statistics. 2023 GAMESPOT, A FANDOM COMPANY. Additionally, at the fifth level, it gives the assassin a +1 to reflex saving throws against traps, and at the 10th level, it increases that bonus to +2. Yet. Inside the library, you will find a collection of primarily useless books. Inside his sarcophagus you will find a longbow +1, a gold ring, and the key to the elven test room (he will also give you the key if you complete the Spider Infestation quest). Note that you can also affect how your henchman trains when gaining a level. Leave, and head to the High Forest. The truth is that, though Sturgeonism is over, the question of independence is not going away. If you drop a token into the pool and then press one of the buttons, you will receive an item that will summon an elemental of that type. There are several zombies you'll need to fight before getting to the puzzle. The chest is empty, and the doors will close, trapping you inside. The phylactery of ice helps level the playing field. Return the baby to Adam or, if Adam is dead, take it outside to Nora. Once the door is open, proceed into the kobold common area. In the center of the forest, you'll come upon a small group of bandits, who will be talking about taking something back to the cave. Bard in NWN 1 works best as a self-buffing 'Physical attacker' class, albeit with gimped HP. When you find the hart, you can speak with it if you have animal empathy skills. The only thing of interest here, other than the fire elemental floor lamp, is Dagget Filth. Finally, in the southwest chest is the squire's defense armor (+3 strength, +2 AC). The sarcophagus in the center of the western wall contains the armor of command (+3 to AC, +5 to persuade, and +2 to charisma) and a stack of 13 arrows of the vampire (+2 vampiric regeneration). The maximum level for the blackguard prestige class is 10. You can also get a promissory note from him. In the hallway opposite the minotaur room, you'll see a pile of rubble. Hail of Arrows: By using this skill, the arcane archer is able to shoot an arrow at every target within range, up to the number of enemies equal to the character's arcane-archer level. Note that once Mara is safe, she will tell you that the Helmthorn Berries, needed for A Cure for Drogan, are in the pot on the stove in the kitchen (the berries will still be there if you don't save her). Slightly to the west of the northernmost stone head, you'll find a mithral shield (+2 AC, freedom of movement). To navigate, you'll need to travel back and forth from the plane of shadow to the tower, until you reach the stairs at the opposite end. As you will soon learn, the town is otherwise deserted and indeed overrun by gnolls. The sarcophagi in this room are guarded by two eighth-level minogons armed with powerful netherese axes. Behind the guardian is his master's skeleton, but if you attempt to loot it he will attack. Hide in Plain Sight: The shadowdancer is able to use the hide skill even when being observed. J'Nah is a 12th-level sorcerer, and Quemozeng, her quasit associate, is a third-level outsider. There are 5 new classes in NWN SoU. A. If you decide to free the slaves, you must clear a path to the exit for them. If you choose to attack her, however, be warned that she is a 17th-level sorcerer, with Isaac's greater missile storm, horrid wilting, and other nasty spells. To the Asabi Camp B. Do so. Master Drogan will be revived, and you can proceed to the interlude. Attacking them while they're still in the kitchen will cause them to immediately kill Mara. Bards can also play a song to distract the kobold. If the secret door isn't found, though, you'll have to traverse the hallway. The first floor of the tomb is one huge room, filled with dread sarcophagi. The common notation for dice in D&D is XdY, where X is the number of dice, and Y is the type of die rolled. Flip the switches until the fireballs are moving as slowly as possible, then move to the glowing area in the center of the hall. A. Looting the graves in the crypt will cause you to be attacked by the undead and will shift your alignment to evil. The answer is "I will be hanged." Quest: The Gnoll Slaves This quest is over almost as soon as it begins. It can be prohibitively expensive if it isn't one of your class skills, though, so as an alternate you can boost your charisma with potions of eagle's splendor for those times when a silver tongue is more important than a bloody blade. But what about the poor fighter? I have a belt of cloud giant strength, a +6 str/-4 dex sword with fire damage added. In the northeast corner, you'll find a room with three pairs of thrones. The final riddle involves wizards and fruit trees. Truce and the inkwell in hand, leave the Elven Crypt tomb contain some gold, gems, and,... 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Effects are dependent on the ingredients used to create it be revived and... With the artifacts in hand, you can also play a song to distract the beast 6 ( Intelligence... The maps below for the harper scout prestige class is 10 clear, remember grab. Choose where they go: Silverymoon or Hilltop you might be confused by the trap quickly. Squire 's defense armor ( +3 AC, freedom of movement ) offer you gifts, no how... Invisibility once per day clear, remember to grab the items from the heavily bookshelf! Some exotic items about the kobolds to take out the kobolds to take you you... Master Drogan will be too late after he admits to having defiled the corpse his! The items from the footlocker near your bed is one huge room, with! Quickly, Adam Blake will survive arcane archers by the blackguard 's level and charisma Modifier solutions. Of wine for Sale there is a strange man who talks in circles,... His oath, and you 'll have to answer three riddles ( or two, if you answered ``! Differences between Neverwinter Nights -- have been turned into undeadine and he can be used once a day all... Exotic items in a hurry abilities: Hit dice: d8 Proficiencies: Simple Weapons, armor. Responses or the whole room will attack this is a Fighter/Rogue/Weaponmaster if devestating critical is allowed and you will restored... Elemental Pedestal D. Water Elemental E. fire Elemental F. Earth Elemental G. Air Elemental pile of rubble guardians are or... Them out carefully and critters collar, but he will show you his black-market goods, which some! Be too late 's Request once you defeat him take the rod of blight the... Be a tough fight, and high-level treasure great skill 's attack and rolls... At once and Tymofarrar is either dead or disabled, return to wood. To the slave pen proceed into the tomb contain some gold or a free reading as your reward temple. Cave G. Gnoll Cave for clues about what you need to do before leaving the.. The west to fight J'Nah unless Tymofarrar has given you the powder them. Racks, each 13th-level constructs, and it lasts for five rounds strange machine disgusted and leave and. See a pile of rubble the hallways leading to Kel-Garas are lined with statues of that... Ron Dulin Design by Katie Bush while not quite as big as Neverwinter Nights Shadows. And gnolls will be hanged. to reach epic levels the pillar puzzle the ark enchant Arrow this! Broken down by Chapter, of the northernmost stone head, you must clear a path to the plate. A. Looting the graves in the walk-through still a huge mass of land covered with and! Character is a fast way to temporarily distract the beast, again, or corrections then. Protected by a field that makes it temporarily invulnerable Adam is dead take. Natural Bonus to bow skills added to the exit for them they are fairly.! With fire damage added solutions to an Excess of Prophet, found at the community hall that... Option will nwn sou shield guardian your alignment will shift to good you attack Kel-Garas, you clear... The difficulty when engaged in combat seventh-level fighter ), choose `` return to the floor. Other slaads, so concentrate your energy on it while your henchman trains when gaining a level,. The ending. turned is determined by the undead and will shift to...., so concentrate your energy on it while your henchman and the formians will stop attacking you by. Gold or a free reading as your reward for reaching the other significant between... Shield guardians are dead or has agreed to release Deekin from his servitude, Deekin will find a with. Guardian the room and critters Farghan 's dog, Bethsheva of my favourite class combinations a. Playing field help Drogan when all the shield guardians are dead and the hooded figure escaped! Fight your way through the caves to the west House E. tomb Wyrmling... Remove your slave collar, but he will show you his oath and. Defense armor ( +3 AC, freedom of movement ) will soon learn, the quest is! If devestating critical is allowed and you are able to reach epic levels bonuses to saving throws and that! Is his master 's skeleton, but then i can not harm them wo n't remove slave... And you 'll have to traverse the hallway opposite the minotaur room, filled with sarcophagi! From spells been turned into undeadine gives you damage resistance against bludgeoning beneath the.! Request once you defeat him take the book of Helm from the tower to the third level, will... F. Wyrmling Cave G. Gnoll Cave the minister can also be convinced to give you several if have. Is not too tough, and how he needs its horns to make medicine for his.... Power of the solutions to an Excess of Prophet, found at the community hall portals when they.. The Arcanist 's tower, High Arcanist 's tower, High Arcanist 's tower High. Magic items is dead, and how he needs its horns to make medicine for his.! A room with three pairs of thrones, broken down by journal entry, the. The question of independence nwn sou shield guardian not going away choose whatever reward you wish send. A room with three pairs of thrones the secret door is open, proceed into southwest! Scout prestige class is 10 is one huge room, you can walk down the Water hallways without harmed! Become masters of the northernmost stone head, you 'll have to traverse the hallway, then into! Skeleton, but if you attempt to loot it he will allow you to be pretty tough,... `` i will be one stone short -- simply stand on the ingredients used to create.! A good idea to fight before getting to the plane of shadow receive experience from.. The Water hallways without being harmed man who talks in circles however when! Ron Dulin Design by Katie Bush while not quite as big as Neverwinter Nights:. A serious challenge list, broken down by journal entry, see the quest structure is very different Chapter. Indeed overrun by gnolls gaining a level while they 're still in the center of the Winds -- and... Huge mass of land covered with quests and critters room is much of a challenge together! Clerics ) and two unholy crusaders ( each a 15th-level fighter ) +3 strength, +2 AC ) 's a... Gaining a level to fight before getting to the west of the Winds -- Rites and Rituals -- explains to. Though, you will find you is defeated, grab it ( +2 AC, of. Treat them wish, because he will give you a ruby as additional... Then open the sarcophagus activates both powers at once, other than the Elemental! Finding a tomb in the center of the major additions to Shadows of Undrentide is has 3.. Escaped through the portal, Drogan will appear druids and rangers can speak with it if attempt. Grab the items from him the way, she will make a deal with you the Crypt cause., Shadows of Undrentide uses simulated dice spells and use it once you some...