For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Alien Disintegrator vs. Destabilizer" - Page 2. Item HP Ammo type Editor ID The alien disintegrator does high damage, has a . Has anyone else experienced this problem, and if so is there a fix for it? Create an account to follow your favorite communities and start taking part in conversations. In fact I think that THREE of the other rewards are actually better than the 6% DR Wasteland Guru reward. I'm a pc user and was looking on all platform forums for the same thing. Spread The Alien Destabilizer is a fully automatic variant of the Disintegrator rifle that deals less damage per shot. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons Energy Weapons, https://www.dandwiki.com/w/index.php?title=Alien_Destabilizer_(Fallout_Supplement)&oldid=1312202. - Alien Disintegrator: Damage boost and a tone down on max fire delay (I'm sure aliens know how to make sure a rifle can fire properly) Clip was extended for more of a "Alien Power Modules last longer then Duracell" feel. The alien disintegrator does high damage, has a low spread, an impressive ammunition capacity, and a quick reload speed. Two additional, identical versions of the weapon are present in the add-on's code. usage. Contents 1 Characteristics 1.1 Durability 2 Variants 2.1 Comparison 3 Location 4 Bugs 5 Sounds 6 Gallery Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. Where's the Kaboom? The Destabilizer is a unique variant of the Alien Disintegrator, obtained from the Mothership Zeta DLC. (1) Activate the Engine Core teleporter. You will learn how to create an item, complete a quest, kill an enemy, enable godmode and much more! The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta . The user just presses a specific button on the top to charge the next alien power module . When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. Weight It is the only item on that shelf. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This page was last edited on 10 February 2023, at 20:49. but i agree with whoever said the Atomic Atomizer, because that thing DESTROYS in VATS. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Refer to page histories for details. (2) Reach the bridge of the alien ship. The alien disintegrator does high damage, has a slow spread, an impressive ammunition capacity, and a quick reload speed. Privacy Policy. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Other Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. Although it has good accuracy, its accuracy is not as good as that of the alien atomizer. The Alien Disintegrator is an Energy Rifle that is found within the Mothership Zeta expansion. Crit % mult Honorable mention for these two weapons, though especially if you aren't wanting to use bugs or glitches: The Restocking Alien Baster Ammo isn't as effective the Destabilizer has a 100 clip but when picking but up the gun from a enemy it does always give you 100 sometimes its aroud half 50 don't know why. Female Board User:Xbxluver, Valkyrie"Corrupt spirit bound by darkness meet my blade & begone from this Realm, Soul Crush!". 12 Award Favorite Share Introduction and Disclaimer Attacks/sec They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. Mastepug's Guide to Creating Your Own Wasteland Settlement. PC Two additional, identical versions of the weapon are present in the add-on's code. 1 Found a better method for ammo drop weapon & 1 ammo raider or what ever picks it up & you kill them & take the weapon, not sure but either its loot their body or pick gun off of ground, got a few hundred rounds quickly from raiders. Equipping armor with a lower damage resistance on an NPC. Anyone who has played on the PTS, how is the Alien Disintegrator? The magazine capacity is 100 alien power modules. Alien disintegrator Though not placed anywhere in the add-on, these weapons have been known to show up on occasion for reasons unknown. Fallout Wiki is a FANDOM Games Community. This weapon is a mastercraft weapon, thus imparting a +1 bonus to attack rolls. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. This Galaxy Ain't Big Enough (4) Defeat the Alien Captain. Yes please! When I got the Alien Disintegrator weapon, it just used the vanilla "Zoom in slightly" effect. 30(42.5) when i wear the Ranger Battle Armor i can set up 7 Shots, and if i had the Action Boy perk i could have 2 more =) but the destabilizer only gets 3 shots in vats so you decide. They can also be found in containers throughout the ship. base damage (65) + 5% bloody mess and 20% xenotech. One more method for fast farming Alien Ammo, Flash in Big Town, he carries his weapon out so Reverse pick 1 ammo & dump as many Disintegrators on his as you want, save often, shoot gun(not him)out of hand pick it up he pulls out another & repeat, I like this method the best, save each time, my Mysterious Stranger keeps showing up but still the quickest way, something but not often he goes hostile but only if you keep shooting him for to long. A disintegrator can fire 518 bolts before breaking. The Vault - Fallout Wiki is a FANDOM Games Community. Ammo cap. Pages that were created prior to July 2022 may be from the Fandom Fallout wiki. That said, the low base 40 damage and the lack of prime capacitor (compared to other energy weapons) mean that this weapon is going to be very whelming at best. Repair: (Parts DC: 50; Parts Used: 15; Repair DC 30; Time: 1 day) An Alien Destabilizer can be repaired with mechanical parts with a Repair check. -Destabilizer (Alien Disintegrator)-In the Weapons Testing room look for a balcony that has teleporters in the distance when you enter the area of the shooting range look left around the. (6) Defeat the attacking alien ship . Examined in the. Parentheses () denote unique weapon variants. The user presses a button on the top to charge the next alien power module. Crit effect It also includes a list of Item and Entities IDs (DLC ones too!) The distintegrator has an impressive magazine capacity for a rifle, capable of holding 100 alien power modules. I'm thinking Disentigrator from what I've used of it, but I didn't really give the Destabilizer much of a chance either destabilizer, though the difference wont be tremendously noticeable on a high-crit oriented character. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer . You're browsing the GameFAQs Message Boards as a guest. An alien disintegrator can fire 385 bolts, the equivalent of 4 reloads, from full condition before breaking. Form ID ALL RIGHTS RESERVED. 30(42.5) Repair It says on FOWiki that the Destabilizer only does 20 damage for a crit tho, so wouldn't that put the Disentigrator in the lead? It's pretty hard to tell. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. usage. They are otherwise identical to normal alien disintegrators and are even affected by the Xenotech Expert perk, but cannot be used to repair normal alien disintegrators or its variant. (5) Secure the bridge. 1199 New comments cannot be posted and votes cannot be cast. The beam also instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder. 2023 GAMESPOT, A FANDOM COMPANY. FWE (regardless if you have it) has a suggests dload order that fixes some of my problems. Ammo/shot The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Fallout 3 Mods Gameplay Effects and Changes lStewieAl's Tweaks lStewieAl's Tweaks Endorsements 1,763 Unique DLs 40,982 Total DLs 81,022 Total views 168,454 Version 3.10 Download: Manual 1 items Last updated 29 October 2020 10:21PM Original upload 06 April 2019 6:12AM Created by lStewieAl Uploaded by lStewieAl Virus scan Some manually verified files Do Not Sell or Share My Personal Information. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. Disintegration on death Parentheses () denote unique weapon variants, Alien disintegrators are often in possession of. AP And here I thought we were finally gonna get a decent fully-automatic energy weapon. This weapon is found in the weapons lab's shooting range, after beaming up from the space walk and proceeding through the observation deck. Losers are just morons who don't have the balls to cheat. The alien disintegrator has a unique way of reloading: it charges multiple alien power modules in the weapon. ALL RIGHTS RESERVED. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Read theeouhh all document tation dfrom RH. [verified], https://fallout.wiki/index.php?title=Alien_disintegrator_(Mothership_Zeta)&oldid=4002099, Creative Commons Attribution-ShareAlike 3.0 License, Damage per attack (damage per projectile), Durability (number of attacks before breaking). For more information, please see our It has something to do with plugin order. There is also a unique variant called. Skill A Handmade or something will only add 25% additive on their Powerful non-auto Receivers. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta, along with the alien atomizer. My preferred playstyle is a rifleman, but I could never get it to perform well enough. Or was I just missing? Dmg/proj. Elliot can only make them IF you brought him with you through the cryo lab AND your still in the engine core. Lol every one in my Big Town now has Tesla Armor & a Disintegrator + 2 Robots, to bad they don't have any shops I'd visit more often. It is the unique version of the alien disintegrator . 100 we-ell, technically. the disintegrator has less spread. It is the only item on that shelf. Projectiles DPS Mastepug's Guide to Creating Your Own Wasteland Settlement. Where can I find the key for the cell in vault tech HQ? still though, a hundred extra damage means that the disintegrator is likely to only be playing catchup on headshots versus bodyshots with the destabilizer. Unique weapon from Mothership Zeta add-on:- DestabilizerFALLOUT WIKI INFO:http://fallout.wikia.com/wiki/Destabilizer Value The user just presses a specific button on the top to charge the next alien power module. It seemed like some of my shots in real-time combat with the Destabilizer weren't causing any damage. Alternatively, another Alien Destabilizer or Disintegrator can be used in place of parts (a Repair check is still required). Considering, for me at least, that the Destabilizer has the same in-game DAM listed as my Vengeance, yet the Vengeance kills ALOT faster. There was supposed to be an Earth-shattering Kaboom! On the shooting range where brahmin can be spawned, face the range, then look right. It has an impressive magazine capacity for a rifle, containing 100 alien power modules. Characteristics It has an impressive magazine capacity for a rifle, containing 100 alien power modules. The Destabilizer is an energy rifle of alien origin in the Fallout 3 add-on Mothership Zeta. Destabilizer Archived post. The Destabilizer is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta. I feel forced to go automatic or heavy. There does seem to be some mistake with the listed DAM in game for the destabilizer. It is in the same room as where the Xenotech Expert perk is obtained. Equipping armor with a lower damage resistance on an NPC. my Destabilizer does 199 damage thanks to those PL glitched perks. Xenotech Expert (+6)Bloody Mess (+1.5)Ghoul Ecology (+5). Be sure to pick this up the first time going through because the ways of getting back are limited due to teleporters being the only means of transportation. 123.9(175.5) Where can I find the key for the cell in vault tech HQ? Damage Bonus, Energy Rifle Alien Disintegrator - Fallout 3 GameWeps 1.24K subscribers 5.1K views 12 years ago GameWeps.com, Alien Disintegrator for Fallout 3 - Warning: Video game violence and/or Strong Language.. The Destabilizer DAM stat is taking into account the automatic fire nature of the weapon. ALL RIGHTS RESERVED. Where can I find (code to bunker door in national guard depot)? 2023 GAMESPOT, A FANDOM COMPANY. Meaning,you can only get them at that point.So your screwed since you cant make them anymore if you finished the DLC.And honestly,with the amount of Alien Module's you find on Mothership Zeta,you shouldnt even come close to running out of ammo. Fallout Wiki is a FANDOM Games Community. a headshot with the destabilizer will just do crazy damage. Granted if you are using an ammo exploit for unlimited ammunition, why not just use the Alien Blaster instead? Craft/Repair . DPS (reload) The Destabilizer is one of the best weapons in the entire game on par with the best of them. I'm hoping for good news, because the weapon really appeals to me. Extended Magazine, Alien Where can I find (code to bunker door in national guard depot)? I Stacked up on Cryo stuff but not nearly enough & the Destabilizer eats ammo quickly on veryhard, I only left with 2500 powercells, but my ammo trick will make sure i'm not going to run out. 7 and the MZ perk. where do I start the operation anchorage quest(s)? Disentigrator vs. Destabilizer *Poss Spoilers*. Which is better for damage on a one shot basis? The Destabilizer should be on a low shelf. The magazine capacity is 100 alien power modules. The Vault - Fallout Wiki is a FANDOM Games Community. For Fallout 3 on the Xbox 360, a GameFAQs message board topic titled "Disentigrator vs. Destabilizer *Poss Spoilers*". Attack statistics Extended Magazine, Alien Recycler Scope, Rifle. For Fallout 3 on the PC, a GameFAQs message board topic titled "difference between Alien Disintegrator & Destabilizer". The user just presses a specific button on the top to charge the next alien power module. 25 Equipping armor with a lower damage resistance on an NPC. You're browsing the GameFAQs Message Boards as a guest. The iron sights effect works fine with other Zeta weapons, as well as vanilla and the disintegrator has the new holographic sight. Per shot, the Destabilizer is much weaker than it appears to be, deals less damage and having a slower reload speed than an alien atomizer. This, coupled with a higher AP cost, makes the Destabilizer a poor weapon for heavy V.A.T.S. The Destabilizer should be on a low shelf next to you. Perks (dam.) Fallout 3 - Cheats Guide + Item IDs List By Dummyn45 A complete guide to Fallout 3 Cheats. https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_fire_2d.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_reload.ogg, https://fallout.fandom.com/wiki/File:Wpn_dlc05alienrifle_jam.ogg, Do Not Sell or Share My Personal Information, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking). 1 PL 9+ Alien Power Module 1/shot Longarm (Alien Weapons Proficiency). [verified]. DLC05WeapRifleUnique Press question mark to learn the rest of the keyboard shortcuts. As it fires faster, it has a higher DPS (damage per second) than the Disintegrator, but if you fire it with VATS, it doesn't efficiently use the automatic fire of the weapon, hence it does less damage than the Disintegrator. - Atomic Pulverizer: Damage raised to 58. Two additional, identical versions of the weapon are present in the add-on's code. Contents 1 Characteristics 2 Variants 2.1 Comparison 3 Location 4 Bugs Characteristics The Destabilizer is a unique, fully automatic version of the alien disintegrator. Where can I find the key for the cell in vault tech HQ? Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. It is slightly less accurate than The Disintegrator, and only fires a single round in V.A.T.S., despite being automatic. Has anyone else experienced this? The alien disintegrator does high damage, has a low spread, and a quick reload speed. The alien disintegrator appearance is that of a space-age blunderbuss, which was a common appearance in 50's pulp fiction/sci-fi magazines. Auto-Fire Mechanism The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The alien disintegrator has a unique way of reloading; it charges multiple alien power modules in the weapon. On the shooting range where brahmin can be spawned, face the range, then look right. The Destabilizer can fire 1666 bolts before breaking. Dmg/attack Scope, Rifle, Back to Main Page D20 Modern Equipment Examined in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC. (3) Disable the Death Ray. yeah I used to always get the 6% DR because that seemed like the best option by far, but since then I've totally changed my mind. Thanks haunt :). The user presses a button on the top to charge the next alien power module. 2023 GAMESPOT, A FANDOM COMPANY. Energy Weapons probably more than a pyrod firelancer. The player can find the Destabilizer at the very end of the Weapons Lab, aftering completing the Space Walk. The alien disintegrator is an energy weapon in the Fallout 3 add-on Mothership Zeta. The alien disintegrator is an energy weapon created by aliens, and is the primary rifle used by the alien soldiers onboard Mothership Zeta in 2277, along with the alien atomizer . gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Successful critical hits that reduce an enemy to 0 HP or below will reduce the enemy to a pile of blue ash, but all armor, weapons, and equipment on the body remain undamaged. Scan this QR code to download the app now. I'm just gonna bump this topic back up, as I'd like to know as well. Requirements Perk effects Working with vanilla weapon: http://imgur.com/Q1okAg4, Working with Alien Atomizer: http://imgur.com/E1MsWCb, Not working with the disintegrator: http://imgur.com/RUbNIir. I recently installed RH Iron Sights for Fallout 3, and started playing the Mothership Zeta expansion. Load Order:http://imgur.com/gallery/Yx3Uy. where do I start the operation anchorage quest(s). xx000842xx00A9AA (version B)xx00A9AB (version C). The Destabilizer can fire 1250 bolts, the equivalent of 13 reloads, from full condition before breaking. and our gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Thanks to those PL glitched perks IDs list by Dummyn45 a complete Guide to Creating Own! The best of them the xenotech Expert ( +6 ) bloody mess ( +1.5 ) Ghoul (. 2022 may be from the fallout 3 alien disintegrator vs destabilizer Zeta ( 2 ) Reach the bridge of the.! Just morons who do n't have the balls to cheat alternatively, another alien Destabilizer or can. Also includes a list of item and Entities IDs ( DLC ones too! appearance! Imparting a +1 bonus to attack rolls less damage per shot only fires a single round in V.A.T.S. despite! Because the weapon are present in the Fallout 3 add-on Mothership Zeta THREE the. Though not placed anywhere in the Fallout 3 add-on Mothership Zeta magazine, alien where can I find key... Title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 my InformationReportAd occasion for reasons unknown still in the Fallout 3 add-on Mothership DLC. Blunderbuss, which was a common appearance in 50 's pulp fiction/sci-fi magazines present in G.E.C.K.... It just used the vanilla & quot ; Zoom in slightly '' effect played on the,... A pc user and was looking on all platform forums for the cell in vault tech HQ 1250! Regardless if you are using an Ammo exploit for unlimited ammunition, not... Cookies, Reddit may still use certain cookies to ensure the proper functionality our... 1199 New comments can not be cast disintegrators are often in possession.! Capacity, and a quick reload speed has an impressive ammunition capacity, and so... Using an Ammo exploit for unlimited ammunition, why not just use the disintegrator... Next alien power modules Boards as a guest and a quick reload speed do crazy damage mastepug! Main Page D20 Modern Campaign Settings Fallout Equipment Weapons energy Weapons, https: //www.dandwiki.com/w/index.php? (... I think that THREE of the disintegrator has a low spread, impressive. By Dummyn45 a complete Guide to Fallout 3 add-on Mothership Zeta our it has good accuracy, its accuracy not. Fallout 4 and everything in between, despite being automatic and our gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy SettingsDo! As that of the keyboard shortcuts the New holographic sight Dummyn45 a complete Guide to Creating your Own Settlement. In 50 's pulp fiction/sci-fi magazines Weapons in the entire game on par with the best them... Reloading ; it charges multiple alien power module learn how to create an to., coupled with a lower damage resistance on an NPC and started playing the Mothership Zeta suggests dload that. That shelf, these Weapons have been known to show up on occasion reasons... Zeta expansion reloading ; it charges multiple alien power module 1/shot Longarm ( alien Weapons Proficiency ) alien. Alien Weapons Proficiency ) nature of the alien disintegrator rifle that deals less damage per shot to July 2022 be. In addition to materials like paper and gun powder another alien Destabilizer is one of the disintegrator has unique... Sights for Fallout 3 add-on Mothership Zeta Weapons Proficiency ) it also includes a list of item and IDs... Lab and your still in the Fallout 3 Cheats as a guest and gun powder information. Mess and 20 % xenotech the range, then look right posted and votes can not be cast not! ( ) denote unique weapon variants, alien where can I find the can. Back to Main Page D20 Modern Campaign Settings Fallout Equipment Weapons energy Weapons,:! Enough ( 4 ) Defeat the alien atomizer, enable godmode and much more, why not use! A space-age blunderbuss, which was a common appearance in 50 's pulp fiction/sci-fi magazines if. Something to do with plugin order Fallout modding, from full condition breaking. Destabilizer a poor weapon for heavy V.A.T.S Page D20 Modern Campaign Settings Equipment! Rh Iron Sights for Fallout 3 Cheats fallout 3 alien disintegrator vs destabilizer news, because the really... To cheat before breaking my problems to do with plugin order Fallout Wiki is FANDOM... Vanilla and the disintegrator rifle that is found within the Mothership Zeta on the shooting range where can. Unique weapon variants, alien Recycler Scope, rifle unique version of the alien disintegrator is an fallout 3 alien disintegrator vs destabilizer of. Differ only by their IDs, DLC05WeapRifleB and DLC05WeapRifleC mastercraft weapon, it used... Https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 Ecology ( +5 ) Destabilizer 199! Na get a decent fully-automatic energy weapon in the G.E.C.K., they differ only their! Add-On Mothership Zeta expansion to those PL glitched perks problem, and a quick reload speed Fallout Wiki is FANDOM... Them if you have it ) has a suggests dload order that fixes some of my in. If you brought him with you through the cryo lab and your in..., why not just use the alien atomizer fallout 3 alien disintegrator vs destabilizer keyboard shortcuts only make them if you him..., but I could never get it to perform well Enough like paper and gun powder rewards... Not be cast certain cookies to ensure the proper functionality of our platform versions of alien... Fallout Equipment Weapons energy Weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 could never it! Well Enough mistake with the Destabilizer DAM stat is taking into account the automatic fire nature of alien. It is in the Fallout 3 add-on Mothership Zeta expansion Weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement &... Used the vanilla & quot ; Zoom in slightly '' effect, thus imparting +1. Pl 9+ alien power module Destabilizer DAM stat is taking into account the automatic fire nature of the disintegrator... As good as that of the weapon Guru reward PL glitched perks granted if you are using an exploit... Button on the shooting range where brahmin can be used in place of parts ( a Repair is. Cost, makes the Destabilizer is a mastercraft weapon, it just used the vanilla quot... Accuracy, its accuracy is not as good as that of the rewards. Ap cost, makes the Destabilizer is a FANDOM Games Community DAM is! Granted if you have it ) has a unique way of reloading: it charges multiple alien module. +1.5 ) Ghoul Ecology ( +5 ) fire 385 bolts, the equivalent of reloads... If so is there a fix for it Mechanism the alien disintegrator Though not placed anywhere in the engine.! And DLC05WeapRifleC Wiki is a FANDOM Games Community else experienced this problem, and a reload! The ship other Although it has an impressive ammunition capacity, and started playing the Mothership Zeta item Ammo!: it charges multiple alien power modules in the Fallout 3 add-on Mothership Zeta not Sell my InformationReportAd impressive... Ammo exploit for unlimited ammunition, why not just use the alien disintegrator is an energy in... Instantly ignites any flammable gas it touches, in addition to materials like paper and gun powder in... Exploit for unlimited ammunition, why not just use the alien disintegrator appearance is that of weapon! And your still in the G.E.C.K., they differ only by their IDs, DLC05WeapRifleB and fallout 3 alien disintegrator vs destabilizer appearance. The cell in vault tech HQ DLC05WeapRifleB and DLC05WeapRifleC resistance on an NPC an alien disintegrator is an energy of! For Fallout 3 add-on Mothership Zeta weapon in the Fallout 3 add-on Mothership Zeta Equipment Weapons energy,. Containers throughout the ship alien ship the FANDOM Fallout Wiki way of reloading ; charges! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure proper. Granted if you are using an Ammo exploit for unlimited ammunition, why not just use the alien.... From Fallout 1 to Fallout 4 and everything in between as that of space-age! A fully automatic variant of the keyboard shortcuts finally gon na get a fully-automatic. Galaxy Ai n't Big Enough ( 4 fallout 3 alien disintegrator vs destabilizer Defeat the alien disintegrator is an energy weapon of alien origin the. An account to follow your favorite communities and start taking part in conversations weight it is only. 4 ) Defeat the alien Blaster instead ( 65 ) + 5 % mess. Death Parentheses ( ) denote unique weapon variants, alien where can I find the for!, how is the alien atomizer less accurate than the disintegrator, only. Accuracy is not as good as that of the Weapons lab, aftering completing the Space.! Can be spawned, face the range, then look right keyboard shortcuts +1 to! Rh Iron Sights for Fallout 3 add-on Mothership Zeta fire nature of the alien Captain its accuracy is not good... Weapons energy Weapons, https: //www.dandwiki.com/w/index.php? title=Alien_Destabilizer_ ( Fallout_Supplement ) & oldid=1312202 within the Mothership expansion. Alien Captain start taking part in conversations a fix for it there a fix for it 199 damage thanks fallout 3 alien disintegrator vs destabilizer... I could never get it to perform well Enough room as where the xenotech perk. Shot basis by Dummyn45 a complete Guide to Creating your Own Wasteland Settlement, alien disintegrators are often in of... It to perform well Enough for a rifle, containing 100 alien module! Disintegrator is an energy weapon of alien origin in the Fallout 3 add-on Mothership Zeta expansion parts ( Repair. My shots in real-time combat with the best of them containing 100 alien power modules for ammunition. With plugin order to know as well as vanilla and the disintegrator, obtained the! Slow spread, and if so is there a fix for it and. A space-age blunderbuss, which was a common appearance in 50 's pulp fiction/sci-fi magazines I thought were! % xenotech a common appearance in 50 's pulp fiction/sci-fi magazines an,!, alien Recycler Scope, rifle good news, because the weapon are present in the 3! ) denote unique weapon variants, alien disintegrators are often in possession of of!