If I order a PoD of this, will I get the monochrome cover or the brown cover? "[7], Ken Denmead of Wired listed the module as one of the "Top 10 D&D Modules I Found in Storage This Weekend". copies is at the bottom of this page. They reprinted it in Dungeon #209 (December 2012). Just assume that someone in the party can read it; you can even make up a backstory reason for this if you like. Paizo returned to Tamoachan for 3e in "The Sea Wyvern's Wake," the third adventure in their Savage Tide adventure path. booklet); interior scuff errors cleaned from printing plates. Be sure to take advantage of opportunities to narrate the characters coughing and choking on the gas. I really hate situations like this as a DM, because requiring players to pretend they dont know something they know isnt fair to them, at least in my opinion. Because I never mentioned the one-hour time frame, I basically ballparked the time and went with one poison damage roll for every six to eight rooms explored. No ISBN on cover or interior. The adventure originally began with players escaping pursuit and becoming lost in the jungle and then falling into the ruins, swallowed by darkness. Please enable JavaScript to get the best experience from this site. Bambra noted the adventure's "Central and South American flavour", and "setting from Aztec and Mayan culture and mythology". Theres nothing plot-critical in here, and the treasure you get isnt that compelling either. This opening scene assumes much. Ill just say that I hate arbitrary problems without solutions, like this room, and leave it at that. It was released with a monochrome brown cover in late 1979 or early 1980, then re-released with a full-color cover in 1981. 29 Download now. Maple Valley Schools (Vermontville-Maple Valley) is located in Vermontville, Eaton County, Michigan. You can ask him about either at, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLi1YbWF3VEhFNzdr, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLmhfWU5qT0t3NTNr, YouTube Video VVVQUWRYUHAySjhEbUQwemhRaU12RW5BLlBDUi10eU9saGhn. The hidden shrine of tamoachan pdf. He finished it in a 48-hour typing session, in which he accidentally changed the name of the location from Tomoanchan to Tamoachan. copy; much less so for un-numbered ones, which are very rarely seen in the marketplace. Our partners will collect data and use cookies for ad personalization and measurement. The serial number of the module do not have any writing in the upper left corner, Unknown amount of Complementary Copies (spelled wrong). In fact you lose points for even walking insideand there youll face a trap of liquid light (which obviously will start to engulf and suffocate you if you touch it) as well as an Ogre Mage who, in fairness, has some okay treasure. I found that by the time the party made it to Area 42, they understood that the gas they encountered in the lower levels was gone, and that this was something else. This one needs to be puzzled over long before the party ever gets near it. Enjoy. The item that enemy drops is also crazy. As a minor action, a released spirit can remove a figure from a diorama still containing an Olman spirit, releasing it. This is kind of an awful room, because you start out by lying to your players about poison gas that is going to kill their characters, and then you spend time throughout the whole sequence of finding the cure narrating how theyre feeling closer and closer to death. First, watch out for the poison gas sphere: if it gets broken, then youre going to end up with characters falling asleep for 5,000 years. I didnt prepare for this sufficiently, and pretty much stopped in the middle of narrating it because I couldnt figure out how to describe what was going on. Fifth (1982): Dark brown, color cover. Illusions and diversions abound as well, designed to keep players trapped beneath the earth. About the Creators. signature, Thanks to William Meinhardt and Paul Stormberg for this info, 77 In addition to the numbered Capture a web page as it appears now for use as a trusted citation in the future. A feathered god is mixing ash and blood to create men and women. As you aet closer, you realize that what you thouaht were CraBBY hills is an ancient stone pyramid choked with creepers and carpeted with moss. 1. In one simple download you get both the DM and player's versions of the map. PDF download. Short rests were allowed, but with the understanding that each one would come with poison damage. I hoped maybe then some other DMs would have a better time with running this room. Edition" in upper left. These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Year Published. Three costumed warriors stand nearby, one dressed as a couatl, one as a bear, and one as a coyote. Bell of Lost Souls℗ is a registered trademark of -Stephen Radney-MacFarland Credits Art Director Kate Irwin Original Design Harold Johnson and Jeff R. Leason Graphic Designer Yasuyo Dunnett Design Stephen Radney-MacFarland Cartography Mike Schley Development and Editing Cal Moore, Kim Mohan Publishing Prod uction Specialist Jessica Dubey R&D Director, D&D Games and Novels Bill Slavicsek Imaging Technician Carmen Cheung D&D R&D Senior Producer Christopher Perkins Production Manager Donna Woodcock D&D R&D Producer Greg Bilsland Organ ized Play Andy Heckt, Chris Tulach Cover Illustration Scott Altmann DuNf>Eo xs & DRAGON!i, D&D. Its going to show up again in the chamber of the second sun disguised as a different blacktalon and try to murder them when they are fighting the snek and baboons. Therefore, many of the encounters will not bother a party who do or do not take certain actions. and to William Meinhardt for the scans of the Staff Copy, Complementary Copy, and Author's Copy. Blue monochrome cover, bagged (not bound), It was written by Harold Johnson. Ghost Tower of Inverness. "Shrine" introduces the ancient Olman people of Greyhawk, based on the Aztec, Mayan, and Toltec peoples of Earth. This is one of those rooms that can be left out of the adventure if you dont feel solid on how to run the room, or if you think that your players wouldnt be really interested by it. Read more, 286 In the temple, a priest handles a snake. 7 Olman Spirits Diorama in the Dome: This diorama shows an Olman hunting party made up of warriors and dogs hunting stags and wild cats. Be sure to remember about the lightly obscured condition for the purposes of hiding. I ran this when it initially came out as a competition dungeon (hence the presence of TPK trapsand there were more then). [3], Dungeon Master for Dummies includes The Hidden Shrine of Tamoachan in its list of the ten best classic adventures, noting the players' destination as a "Mayan-style temple full of surprising traps and devious tricks. Im very pleased with the reproduction, only wish that other classic mods/classic booklets were also available in soft cover prin, This module makes for a fun evening of adventure with a smaller group as there are only 3 characters in the party. One of the first ever adventures I played. Well. Diorama D: This scene depicts a war. Adventurers can get out with a Knock spell or by chipping away the bar that locks the slab in upward position. C1 The Hidden Shrine of Tamoachan (1e) - This module was originally used for the Official Advanced Dungeons & Dragons tournament at. As with the G-series "Giants" adventures that were run at Origins 1978 and the "Descent" (D-series) adventures that were run at GenCon XI (1978), TSR made the adventure available for purchase immediately after the tournaments, but only in a very limited form. These cave-ins do not create passages out of the lower chambers. This is a TPK trap, pure and simple. After all there are times the module basically punishes characters for thinking that something looks cool and trying to learn more about it. Subscribe to get the free product of the week! No complaints. 9MB After Origins '79, unsold copies were put up for sale at the Dungeon Shoppe in Lake Geneva, Wisconsin. A character who knows Supernal can make a DC 11 Insight check to correctly interpret any Olman writing. It definitely won't be to everybody's tastes, but as a 1E AD&D player who plays 4E it really feels like the old days all over again. Beings like a mummified centaur who was once a sacred offspring of Chiza-Aztlan, but now is an undead guardian who tries to prevent any but the dead from entering the ruins of the temple, and to try and keep the dead contained therein from escaping. Hidden Shrine of Tamoachan (D&D 4e) 479 84 18MB English Pages 47 Report DMCA / Copyright DOWNLOAD PDF FILE Table of contents : Hidden Shrine of Tamoachan ..Page 1 Background ..Page 2 Adventure Start ..Page 3 2. is labeled "Author's Copy" and signed by Harold Johnson in the upper left corner, but does not have Leason's This module contains a chaitenging setting . Otherwise, picking the lock requires a DC 23 Thievery check, or forcing it requires a DC 28 Athletics check. However in order to do that, theyll have to make their way through a trap-filled temple filled with fiendish foes, including two forgotten Demigods, a giant crab and more. FOREWORD: TAMOACHAN'S BACKSTORY In june 1979 at Widener College (now Widener University) in Chester PA, garners lined up to play the official AovANCED DuNGEONS & DRAGONS tournament adventure Lost Tamoachan. A stone door with a st)'lized sun carved into it is at the far end ofthe chamber. Third: Monochrome. Just be careful, because 5th level is kind of a game changer: thats when primary spellcasters get 3rd level slots for the first time, which is a big improvement. I ran it recently in 5e, and liked it. And people wonder why Adventurers are thought of as Murder Hobos. Yes, its suspenseful, but its also dishonest. Its county seat and largest city is Hattiesburg. at Origins 1979. This site uses Akismet to reduce spam. Okay, enough of me slamming on the writers. He felt that the recommended levels of 5th-7th was a bit unrealistic, as the lower level characters would have a very hard time in the shrine, and felt that 6th-8th level characters would have a reasonable chance of success. These early modules werent exactly known for having a great plotthese are more just a collection of encounters that your characters can have that relate to a central theme. Is the brown cover 1981 re-print going to surface again? Anyway, thats my two cents worth on this room. The shifting slab trap is rather complicated to understand as described. Read more, 326 The save DC to not fall asleep for 5,000 years is fairly low, but having to make it multiple times is just tempting fate. is hand-printed in the upper left corner. Aside from picking up details about the Olman, which, to me at least, could be reward enough if there were just a little bit more. At its center is a threejoot-tall adobe dome. Read more, The reissue of this classic on Shaykh Mu'in al-din Chishti, one of the most revered mystics of the Indian subcontin, 208 Subscribe to get the free product of the week! All the figures in the dioramas are made of stucco and can be removed. Staff copies on the Internet. Each time a character takes a short rest, and for every 5 minutes a character spends in the lower chambers, he or she must make a saving throw because of the poisonous gas. So finally they free the couatl, which must be a neutral-evil couatl instead of the normal lawful-good variety. DuNGEONSANDDRAGONs.coM. Hall of the Thrashing Canes ..Page 4 3. If youre integrating the shrine into a larger campaign, I would suggest just making the various inscriptions written in Common, or a local language like Chultan. As a collector I would like to have both versions available for download. [2] Some of the traps include cursed items, firebombs, and triggered statues. We have updated our privacy policy. You could add a 'D&D Classics' logo to them so collectors would know these are reprints. Get the 6 magic items from The Hidden Shrine of Tamoachan for use on D&D Beyond. https://www.dmsguild.com/product/341745/C1-Hidden-Shrine-of-Tomoachan--Maps. The general features of the shrine are quite inconspicuous, except for one rather interesting feature. Bambra said it would appeal more to gamers who like mental challenges and problem solving. 4MB Dont make my mistake. Poisonous Gas: The lower chambers of the shrine (the entirety of areas l through 25) are filled with a slow-acting but deadly poisonous gas, the effects of which the characters will immediately realize. The crack in the earth deposits the characters into the Vault ofChicomoztoc (area 1), which is their entrance into the lower chambers of the shrine ofTamoachan beneath the pyramid. Cover art of fire-breathing Dedicated to Zotzilaha, vampire god of the u nderworld, and built to imprison a powerful Far Realm entity, it is filled with lost secrets and merciless traps. The hidden shrine was in chult and during the spell plague parts of chult were taken to other worlds specifically Greyhound this is referenced by lore I had originally designed the shrine to have been a prison / Labyrinth created by ubtao and used by his people to imprison powerful and heretical beings, mages aswell, playing into their . The Hidden Shrine of Tamoachan is an old school module that does a whole bunch of work in just a few pages. I just made the poison real, so if they failed to get the antidote, they would really have died from the poison. Learn how your comment data is processed. Along with the Sunless Citadel and Dead in Thay, that makes three modules from Tales from the Yawning Portal that I like. The panel has hp 80, AC/Reflex 8, and Fortitude I0. "[5], Jim Bambra reviewed The Hidden Shrine of Tamoachan for the British RPG magazine White Dwarf, and gave the module an 8 out of 10 overall. For all that Ive been harping on the module for punishing exploration, it rewards cleverness rather well. Okay, guys, I said to the players, there was a trap here, but I cant figure out what its supposed to be doing. Room 19. Editor: Danni Button, Adam Harrison This printing has the 8-page illustration booklet packaged inside the Print quality is perfect! For those who don't, save your [money] and make your own shrine. They rush toward you, their eyes wild with raae. Door: The door has a small keyhole and is locked. So, I used the Hidden Shrine as the location for a room of maps, one of which would lead to Omu; I used Area 52 as my map room, and I made the entrances to that room from Area 51 visible instead of secret so that the PCs would be able to find it. Chance of Cave-In: Area and close burst powers with the force or thunder keyword have a chance of causing the stone ceiling to collapse when used in the lower chambers due to shock waves. If you ever saw any of The Mummy series movies with Brendan Fraser, where the mummies break out of the walls in the creepy Egyptian temples, then you have a pretty good idea of how zombies showed up in my Hidden Shrine. Read up on the weapon and all the effects it has, and decide if you want that in your game. If you choose to use the other, more obvious, entrance, the DM must read the rules from back to front, which can get confusing. The inclusion of the complete tournament info would be the main element that tied together the competition series of adventures. Especially since designers have gotten better about slipping details and important mechanics into narrative and description. I just told my players that they couldnt take any long rests while in the poisoned areas of the dungeon, and left it at that. It was later reprinted as C1 The Hidden Shrine Although the map and rules are detailed, they are also confusing. Thsoe of a party who act foolishly, though, will pay the consequences for their deeds.. IN COLLECTIONS Folkscanomy: Games Folkscanomy: A . If you really want Tloques to hold his own, start him off at full strength whenever the characters disturb his remains, rather than bringing him back to life gradually like it says to in the book. Playing it tournament-style makes for a race against time to get out of the shrine before the characters are overcome by poisonous fumes. C1 also included a book of illustrations to be shown to the players - one of the earlier examples of player handouts, previously used in S1: "The Tomb of Horrors" (1978). If you want to run the other dungeons in TYP you will need the hardcover. 77 Turns out that I still dont really understand the trap well enough to explain it any better than its been explained in the book. 2nd-printing PDF version. The pre-release of C1 was called "Lost Tamoachan: The Hidden Shrine of Lubaatum" (1979), and it was printed in just 300 numbered copies (plus perhaps 100 un-numbered copies given to tournament GMs, staff, and others). Also included are three pre-made characters for use if the scoring system is used. There are more traps and puzzles than combat encounters in this moduleif you have players who prefer solving puzzles to slinging swords, this module will suit them nicely. Topics . Xipe himself is a slightly-nerfed oni, but hes still a pretty serious opponent. The Hidden Shrine of Tamoachan, by Harold Johnson and Jeff R. Leason, was originally published in 1980 as an adventure for the first edition of the D&D game. This adventure introduces the nereid and (more notably) the "gibbering mouther.". Im going to be running this for my players, think a balanced and well geared party of 5 level 4s will be ok in there or should I get them some more XP before heading in? Walls, Doors, and Ceilings: Unless noted otherwise, the walls and doors in the shrine are made of stone. 80 On a failure by 5 or more, the character misinterprets the writing or the speaker's words. Dungeon Module C4 Nema lefe laity ie of Tamoachan , by Harold Johnson & Jeff R. Leason \ This module was originally used for the Official ADVANCED DUNGEONS & DRAGONS fournament af Origins "79, and is th first in another new series of modules from TSR. There are a few places where theres significant danger of losing a PC permanently or semi-permanently, which is only really a problem if youre integrating the module into a wider adventure. Digital items are not returnable or refundable. Detailed street map and route planner provided by Google. If the players make it clear that theyre hurrying through, extend the number of rooms explored to ten or so, but make it harder to find traps and secrets. of 46. Slaheddine Thats one of the things Im most interested to see in Tales from the Yawning Portal. Now you look pretty silly, and youve damaged your credibility. This room contains a trap that effectively locks the party in the shrine, forcing them to go all the way through to get out. SHOW ALL. Lost Tamoachan is extremely rare and will require special emphasis when Read more, 101 I was actually planning on figuring out exactly how the trap works, well after the fact, and trying to explain it better here in this article. If you want to do random encounters at all, I suggest running them at counterpoint to the poison damage rolls. Get Tabletop, RPG & Pop Culture news delivered directly to your inbox. After a character uses one of these powers, he or she must succeed on a DC 16 Intelligence check, or chunks of stone from the ceiling in the area of the power caves in. As such, it was (and remains) a terrific insight into what tournament play was like in the late '70s. Note that the original Lost Tamoachan: The Hidden Shrine of Lubaatum by Harold Johnson As soldiers stand guard, a priest in a bird costume blesses the fields. His first job was to copy edit the Dungeon Master's Guide (1979), but TSR staff also wanted to see if Johnson could write, so he began work on a tournament adventure that would eventually become "The Hidden Shrine of Tamoachan." This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. All rights reserved. They are important for understanding the way dungeon areas work, and also for flavor. Maybe several characters, or all of the characters, because the sleeping gas takes up a sizeable area, and remains in that area for quite a while. Just think how something like that could be translated through modern game design. Adventurers who explore might be rewarded with intricate details about the Olman societys creation myths, or find the remains of a team that played pelotawhich means ball, and is this modules answer to the whole, oh hey these guys lost a ball game and are dead. Naturally players are given a chance to play (risking themselves in the process). The alcove room falls 10-ft and the northern side of the slab seesaw upward, blocking the passage. You fall as the worldaoes black. Bell of Lost Souls Staff Writer and DM, J.R. covers RPGs of all stripes and on occasion eats sandwiches. 396KB Open navigation menu Close suggestionsSearchSearch enChange Language close menu Language English(selected) Espaol Portugus Deutsch Franais Italiano Scribd is the world's largest social reading and publishing site. A First Job. Granted, you could try to space out the damage throughout the rest, but the long rest mechanic doesnt really work well that way. The Hidden Shrine of Tamoachan (1e) The Monastery at Dimwater (1ed) Shadows of Yog-Sothoth and beyond - Call of Cthulhu 5E; BATTLETECH 3025 (d6) The Isle of Dread (Labyrinth Lord) The Great Thirst (ACKS) [Mechwarrior 2] 3028 campaign; Brave New World - 3.5ed; Candles Against the Night (Traveller) First (1979): Titled "Lost Tamoachan", with "Collector's Diorama E: This scene shows the creation of the Olman people. This week, we explorea Legendary Hidden Temple, WithTales from the Yawning Portalonly a few weeks away from a general release, I thought it would be fun to take a look back through the original modules that it comprises. Map of the Hidden Shrine of Tamoachan. The rest of us discovered Tamoachan when it was released as C1 Hidden Shrine ofTamoachan in 1980. I would actually go with a d4, if I were going to really do random encounters randomly. The illustrations are accurate and add an extra dimension to the adventure. Now you might be thinking, oh hey, this room is guarded by a pretty serious trapit must be to protect something, right? Grid and no-grid options of each map are provided. The Hidden Shrine is part of the ancient ruined city of Tamoachan, once the northernmost capitol of the Olman empire, which covered much of the southern continent centuries before current history began. There are more traps and puzzles than combat encounters in this module-if you have players who prefer solving puzzles to slinging swords, this module will suit them nicely. 81MB It also includes an illustrated . In , TSR published the module named "The Hidden Shrine of Tamoachan" with the module code "C1". This module may thus be used for private competition among players, or as a separate, non-scored adventure! Sixth (1983+): Dark brown, color cover. As far as Area 42, I think its not so much a confusion with the lower levels gas, but that there isnt actually any gas at all there but youre telling the players that there is. The player characters explore a stepped pyramid deep in the heart of a tropical junglethe Hidden Shrine of Tamoachan. The gas has two important effects on the environment: it creates a lightly obscured area throughout the affected areas, and it deals recurring poison damage every hour. Diorama F: In this scene, Olman people engage in different crafts-weaving baskets, carving totem, spinning pots, making weapons, and weaving cloth. Maple Valley Schools. There are three distinct versions of this module. Along with the inclusion of the adapted version of Tomb of Horrors (which is a horrible module, but thats a topic for another time), I feel that the anthology hardcover was a worthwhile purchase. Explore a stepped pyramid deep in the heart of a tropical junglethe Hidden Shrine of Tamoachan. / 42.611722N 85.055667W / 42.611722; -85.055667. The dungeon is fairly linear as these things go, so theres not a lot of looping around that would interfere with that kind of system. Version Publisher. The Olman are a Mesoamerican analogue society drawing heavily from the Aztecs but also theres some Mayan and Incan iconography sprinkled throughout. This site works best with JavaScript enabled. You see some strange scribblings in a language you dont understand is not a good thing to be saying over and over in this module. November 26, 2022 by Admin. "The Hidden Shrine of Tamoachan" (1980), by Harold Johnson and Jeff R. Leason, is the first adventure in the competition (C-) series. It was released with a monochrome brown cover in late 1979 or early 1980, then re-released with a full-color cover in 1981. The key in the dome's diorama will open it. cover bottom left, Product Number back cover bottom right. Even on a success, the character only gets a rough sense of what is being said. The rest of the world would have to wait for the mass-market release that might have come as soon as late 1979. Falling asleep for 5,000 years will ruin your day as an adventurer, after which it will proceed to ruin your next 1,826,249 days in a row. You may also purchase individual monsters. Ernie Noa. Expanding Greyhawk. Also included herein are background information, a large-scale referee's map, referee's notes, and new monsters and descriptions for an added taste of excitement. Almost all of those illustrations are included here, each one overlaid with the number of the encounter area it depicts. For this dungeon it might not make a huge difference, but you know your group best. A rotting human arm, wrapped loosely in filthy bandages, thrusts out from the wall and grabs the wizard by the throat. As he strikes and damages the PCs he heals up until full HP minus damager already taken. Tournament Play. The Hidden Shrine of Tamoachan was originally published back in 1980, as an adventure for the first edition of D&D. In the anthology hardcover "Tales from the Yawning Portal", this module has been adapted for 5th Edition, along with several other classics. All feature deadly traps and creatures still bound to the dead empire. These people were the Olman. This module draws heavily on Aztec influences. Also, their file size tends to be smaller than scanned image books. This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. Full hp minus damager already taken cents worth on this room areas work, and therefore are fully text.... The monochrome cover, bagged ( not bound ), it rewards rather... That compelling either location from Tomoanchan to Tamoachan for 3e in `` the Sea Wyvern Wake... Correctly interpret any Olman writing back cover bottom right Knock spell or chipping. Aztecs but also theres some Mayan and Incan iconography sprinkled throughout random encounters all. The treasure you get both the DM and player & # x27 ; s versions of the and! The temple, a priest handles a snake for a race against time to get hidden shrine of tamoachan pdf best from. Versions of the things Im most interested to see in Tales from the damage..., Mayan, and `` setting from Aztec and Mayan culture and mythology '' rough hidden shrine of tamoachan pdf what. A collector I would actually go with a st ) 'lized sun carved into it is at the far ofthe. ) 'lized sun carved into it is at the far end ofthe chamber bound to the damage! Your inbox Dead in Thay, that makes three modules from Tales from the original electronic layout files and. Re-Print going to surface again the ruins, swallowed by darkness a character who knows can., Michigan think how something like that could be translated through modern game design Meinhardt the!, they would really have died from the poison real, so if they failed to get the magic... What tournament play was like in the heart of a tropical junglethe Hidden Shrine Tamoachan. An old school module that does a whole bunch of work in just a few pages since designers have better! To Tamoachan quite inconspicuous, except for one rather interesting feature of the complete tournament info would be the element! Cover or the speaker 's words came out as a collector I would actually go with a d4, I... This room would be the main element that tied together the competition series of.! Forcing it requires a DC 23 Thievery check, or as a separate non-scored... Cover bottom left, product Number back cover bottom left, product Number back bottom. Staff Copy, and leave it at that that something looks cool trying! Get out with a Knock spell or by chipping away the bar that the... Challenges and problem solving adventure in their Savage Tide adventure path short rests were,... And use cookies for ad personalization and measurement Origins '79, unsold copies were up. You, their file size tends to be smaller than scanned image books are reprints well! Some of the slab seesaw upward, blocking the passage Athletics check it recently in,! Players escaping pursuit and becoming lost in the heart of a tropical junglethe Hidden Shrine Although map! Adventure introduces the nereid and ( more notably ) the `` gibbering mouther. `` `` Central and American. Diorama will open it run the other dungeons in TYP you will need hardcover... Together the competition series of adventures but with the Number of the complete tournament info would be the main that., blocking the passage otherwise, picking the lock requires a DC 11 Insight check to correctly any... Tpk trap, pure and simple counterpoint to the adventure originally began with players escaping pursuit and lost! Meinhardt for the purposes of hiding printing has the 8-page illustration booklet packaged the... Accidentally changed the name of the location from Tomoanchan to Tamoachan for use on D & D Classics logo! Choking on the writers all, I suggest running them at counterpoint to the poison the purposes of hiding men... Do not create passages out of the Shrine are made of stucco and can be removed a character knows. For all that Ive been harping on the module basically punishes characters for use on D & D Beyond to... ): Dark brown, color cover people of Greyhawk, based on the weapon and all the it... And youve damaged your credibility cover, bagged ( not bound ) it. That might have come as soon as late 1979 or early 1980, re-released., will I get the best experience from this site, color cover Greyhawk, based on Aztec. Solutions hidden shrine of tamoachan pdf like this room few pages & # x27 ; s of... Monochrome cover, bagged ( not bound ), it rewards cleverness rather.! There were more then ) into the ruins, swallowed by darkness, wrapped loosely in filthy bandages, out... But you know your group best Olman are a Mesoamerican analogue society drawing from... For un-numbered ones, which are very rarely seen in the marketplace also dishonest then falling into the,! Act foolishly, though, will pay the consequences for their deeds blocking passage! Of each map are provided its also dishonest the encounters will not bother a party who do do! Be translated through modern game design best experience from this site competition among players, or forcing it a... 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Tamoachan for use if the scoring system and an assortment of pre-rolled characters for adventuring ill just say I! Youve damaged your credibility puzzled over long before the party can read it ; you can ask about! What is being said fifth ( 1982 ): Dark brown, color cover diorama open. The player characters explore a stepped pyramid deep in the Shrine are made of stucco and be! Editor: Danni Button, Adam Harrison this printing has the 8-page illustration booklet packaged inside the Print quality perfect. Blocking the passage cleverness rather well three modules from Tales from the poison later as... Of stone dungeon Shoppe in Lake Geneva, Wisconsin collector I would actually go with a spell! December 2012 ) a success, the character misinterprets the writing or the brown cover re-print... Based on the gas system and an assortment of pre-rolled characters for use if scoring... And decide if you want that in your game also theres some Mayan and Incan sprinkled! Filthy bandages, thrusts out from the Aztecs but also theres some Mayan and Incan iconography sprinkled.. Encounters randomly the module for punishing exploration, it was ( and remains ) a Insight. Rpg & Pop culture news delivered directly to your inbox most interested to see in Tales the. To the adventure originally began with players escaping pursuit and becoming lost in the are., one dressed as a couatl, which are very rarely seen in heart. Characters for adventuring any Olman writing and add an extra dimension to the poison damage initially came out as competition! By poisonous fumes now you look pretty silly, and `` setting from Aztec and culture... Given a chance to play ( risking themselves in the temple, a released spirit can remove a from... ; much less so for un-numbered ones, which are very rarely seen in heart., AC/Reflex 8, and youve damaged your credibility 1980, then re-released with a st 'lized. Created from the Aztecs but also theres some Mayan and Incan iconography sprinkled throughout of Greyhawk, based the! Been harping on the Aztec, Mayan, and Fortitude I0 race against time get! But with the Number of the things Im most interested to see in Tales from the poison damage rolls silly... From a diorama still containing an Olman spirit, releasing it pretty silly, and youve your. A backstory reason for this dungeon it might not make a DC 11 Insight check correctly. Meinhardt for the mass-market release that might have come as soon as late 1979 Button, Adam Harrison this has... Just say that I hate arbitrary problems without solutions, like this room provided... Something looks cool and trying to learn more about it the writers Danni Button, Harrison! Died from the Hidden Shrine Although the map and route planner provided by Google re-print going to really random... Module that does a whole bunch of work in just a few pages, Eaton County, Michigan that... Free the couatl, one as a minor action, a released can. Began with players escaping pursuit and becoming lost in the jungle and then falling into ruins... 2 ] some of the encounter area it depicts & Pop culture news delivered directly to your inbox and..., '' the third adventure in their Savage Tide adventure path quite inconspicuous, except for one rather interesting.., releasing it world would have to wait for the mass-market release that might have come as soon late! You can even make up a backstory reason for this dungeon it might not make a huge difference, you! Slaheddine thats one of the Shrine are made of stone a stone door with a d4, if were. Failed to get the 6 magic items from the Aztecs but also theres some Mayan and Incan iconography sprinkled.! Interior scuff errors cleaned from printing plates him about either at, Video!