[Needs Citation] The Kroot use these variants of themselves as labourers, pack animals, mounts, and even as weapons, especially the gargantuan Knarloc. Yes kroot carnivores, shapers, hounds and krootox are in the index but as was stated in the comments there were official and unofficial codexes that added more units along with forgeworld additions such as knarlocs. Do these beasts offer Tau players anything interesting? If Kaptin Badrukk is included then Warbikers may be changed to Fast Attack choices, Lootas may be changed to Heavy Support choices and Looted Tanks can be taken as Heavy Support choices. Fast Attack: Vulture Kindred Kroot mature quickly, with their most rapid period of growth occurring in the first ten years of their lives. 2 0 obj
In fact, their only special rule is Stealthy Hunters, which allows them to make a 7 movement at the start of the first battle round, ending more than 9 from any enemy units. They even have 3 bespoke Warlord Traits they can use, too. Kroot Mercenaries. Fighting Stave Range S +1 AP 5 Type Melee, Two-handed, Troops: Infantry Squad Within a decade of their first battle side-by-side (known as the War in the Place of Union), the Tau and Kroot had jointly liberated Kroot from the greenskins. Again, you can see why this range of models desperately needs a refresh. A movement of 7 makes them reasonably quick, although not exceptionally so. The Kroot are woefully under-powered, offering nothing in terms of offensive capability, nothing in terms of defensive capability, nothing in terms of board control, and nothing in terms of interesting stratagems or abilities. 1 0 obj
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Heavy Support: Looted Tank The Kroot favour primitive garb: harnesses worked from the hides of animals and adorned with bones, handcrafted amulets and circlets. Same as in the Farsight Enclave Codex, Fast Attack: Loxatl The lack of AP means they are utterly nonthreatening the Marines and other armored foes, which the single attack per model means that horde enemies have little to worry about, either. The Kroot are a relatively primitive race operating in tribes known as Kindreds and living in the most basic of buildings constructed from animal hides and . I have decided to dump all the progress of my kroot mercenaries here for you all to look at. U1g+V$*VTX?#0*H5? And remember, Frontline Gaming sells gaming products at a discount, every day in their webcart! Kroot Carnivores are one of the auxiliary forces supporting the Tau Empire, less well-armed and -armored than their Tau counterparts. For 1CP a unit can make a heroic intervention and do so from 6 out moving 6, that gives them options for a number of tricks beyond actually fighting which Kroot Carnivores are no good at anyway. KROOT MERCENARIESWritten by Stuart Mackaness Layout and Support by Andrew Fish This is not an official codex. Think there's a better photo of them in the previous codex, but really want to paint mine like that and wondering which paints I'll need 15 years ago, I received issue 265 of White Dwarf. A project I started attempting to bring the Kroot Mercenaries into TTS as a playable army. Oaka's 8th Edition Kroot Mercenary Counts-As Ynnari Codex Kroot of the Dark Talon painting and modelling blog Exalt This Post +1 2016/11/19 17:35:41 Subject: Kroot Mercenaries of the Dark Talon Army Blog (New Kroot Hounds November 19, 2016) Ynneadwraith Agile Revenant Titan 74 Gallery Images Gallery Votes: 12 Posts: 3501 Joined: 2016/09/14 12:55:34 Same as the unit from the Infantry Platoon in the Astra Militarum Codex, Elites: Kommandos This article skipped straight over the stratagems but there are a couple of good ones now, especially when applied to a unit of Krootox. Version 1.1 by Rob Henson The Kroot are a unique race of xenos originating from the world of Pech, located within the Ultima Segmentum and absorbed into the Tau Empire. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Ambush: The kindred may be deployed via deep strike into a piece of area terrain. Same as the Kroot Carnivore Squad from the Tau Empire Codex except that it gains the following options: The Shaper may replace its Kroot rifle with one of the following: Storm bolter for +5 points or Flamer for +6 points. The Kroot evolved from avian creatures on their homeworld of Pech. Therefore, the Kroot make excellent trackers and would be extremely difficult to sneak up on. Certainly once they got some access to stratagems they had some sort of play. They appear throughout the galaxy, but are most frequently associated with the Tau Empire. Lord of War:Freeblade, HQ: Kaptin Badrukk Troops of the Brimlock 17th Dragoons were in transit to the front lines from their Landing zone when they were ambushed by Kroot. HQ: Mercenary Captain My friends would be totall y okay with it. Lets keep the increase to Strength, and lets add an extra attack and an extra point of AP. Shaslaruy, Moo, wolfmanrulz, donnyb, dabigboss. The Kroot Rifle is not the only weapon the Kroot make use of. Finally, I will briefly mention that there are a couple of stratagems in both the codex and the Psychic Awakening supplement that give some of these units a little bit of play. This message was edited 15 times. Weapon skill 3+ and ballistic skill 4+ are likewise acceptable, but not particularly impressive. 5: Codex: Dark Eldar (7th Edition), pg. { T45J1Zh\0ywC+A k5DP:} Id argue they were good then, as with at least a couple of forests on our tables and Infiltrate they were always able to benefit from their Fieldcraft rule (+1 cover save and they could see further through forests). From the sounds of it, Lady Atia was almost hinting at a Mercenaries Codex for everyone to dabble into, with maybe some specifics for T'au to pick from (like Vespid). As I mention above with the Hounds, a 6+ makes the Kroot completely unreliable in any offensive or defensive capacity. Outwardly, the Kroot seem to be a simple pre-industrial society, seemingly incapable of achieving powered flight, much less travelling through space. I have a tournament this weekend with, You can still have fun with principia marines. All mercenary units gain preferred enemy against that target from that point on. Same as in the Astra Militarum Codex, Elites: Heavy Weapons Squad A dedicated fandex for either stand-alone, or mercenary Kroot. Adeptus Mechanicus Genetors have long been aware that much of the double helix structure of DNA is in fact blank and used to separate those areas that do contain genetic information. This may also be some form of control that extends to lower life forms such as birds and animals, as there is evidence to suggest that the Kroot employ empathic pheromones to prevent such creatures from being startled by them and giving away their position in battle. Theyre not going to be beating up anything big and nasty, but its certainly a start. If a Rogue Trader is included then Scout Sentinel Squadrons may be changed to Fast Attack choices, Heavy Weapons Squads may be changed to Heavy Support choicesand Leman Russescan be taken as Heavy Support choices. Kroot dont do anything particularly well on the tabletop. In actuality, Kroot musculature is extremely powerful and composed of dense fiber spindles with a greater powertomass ratio than is found in humans. Same as in the Eldar Codex, Troops: Kabalite Warriors JD21290, warpcrafter, MarvinGayeIsMyDaddy, Ratbarf. I think that Games Workshop will give some attention to the Tau auxiliaries when it comes to the 9th edition Tau codex. <>/Metadata 2004 0 R/ViewerPreferences 2005 0 R>>
Cool. Three Kroot kindred were involved in the attack. Same as Commander Farsight in the Tau Empire/Farsight Enclave Codex. However, it really isnt much to write home about, and Tau players usually have bigger fish to fry when it comes to spending Command Points. Krizstompofer, Druidic, PanzerSmurf, Fuggorf. With the new codex right around the corner, I decided to rip the vostroyans from a mod I found from DOW. forms: { Lets take this theme and run with it. Here is the master shaper You know what they say kids, drive it like its a rental. Note that this list, while outdated, is still official as far as the game's concerned, none of the rules have been altered aside from their general appearance. As always, remember that you can get your wargaming supplies at great discounts every day from the Frontline Gaming store, whether youre looking to start a new army or expand an existing one. [5], They also displayed the ability to generate multiple psychic illusions of themselves in battle, which appeared to their enemies as completely corporeal and capable of causing harm. If a Kroot unit is in cover, enemy units suffer a -1 to hit penalty and the Kroot gain +1 to their armor save. Email address: 9E Tau Codex Review: Troops: Kroot Carnivores. First among their allies are the Kroot, a mercenary race of carnivorous avian hunters, and the new Codex: T'au Empire - available to pre-order this weekend - gives them a bunch of beastly upgrades. Your email address will not be published. Same as in the Astra Militarum Codex except that: May only be taken if the army includes a Rogue Trader or a Mercenary Captain. The Shapers grants a 6 re-roll 1s aura for other Kroot units, which is something at least. For 45 points, the Tau player could take five Fire Warriors and have points left over. Change). It, along with many other issues, were recently uncovered during some housecleaning. [17], The Kroot believe in a variety of gods, including Vawk and Gmork who are credited with creating the universe.[13a]. ); These quills contain what seem to be ganglia running from the frontal lobes of the alien's brain and, in this position, would be extremely efficient at receiving and interpreting information on the surrounding environment. WS 4 BS 3 S 4 T 3 W 3 I 3 A 3 Ld 9 Sv 5+ 22 Points/Model, Special Rules: Stealth (Forests), Move Through Cover, Infiltrate, Fleet. Heavy Support: Fire Prism Cost: +1 Point/Model 4 0 obj
. WS 4 BS 3 S 4 T 3 W 3 I 4 A 3 Ld9 Sv 5+ 60 Points, Wargear: Kroot rifle or Bolt pistol or Shuriken pistol, Close combat weapon, Frag grenades, Special Rules: Independent Character, Mark of the Favoured Child (4+ Invulnerable Save), Stealth, Acute Senses, Move Through Cover, Infiltrate, Fleet. This is largely because of their fragility; Kroot have the second-worst defensive profile in the game, being surpassed in this regard only by Gretchin (who have one lower toughness.) If any models are destroyed by this weapon, friendly <Kroot> units within 6 of this Shaper don't have to take Morale tests that turn. [14] Union with the Tau endobj
Replace Kroot rifle with one of the following: Storm bolter for +5 points, Flamer for +6 points, Meltagun for +13 points or Plasma gun for +15 points. Same as the unit from the Infantry Platoon in the Astra Militarum Codex, Troops: Veterans Weapon skill 3+ and ballistic skill 4+ are likewise acceptable, but not particularly impressive. It is likely that they are able to see further into the infrared end of the spectrum and can sense the body heat generated by their prey. Elites: Stalker Kindred Medicore model . The kroot are in the Xenos 2 index and will be in the Tau codex later this year. And then they hit like Assault Marines in melee. Ive yet to mention Kroot Hounds, Krootox Riders, or the Kroot Shaper. Moreover, Kroot mercenaries often bring back weapons from previous employers, further diversifying their armoury. This codex updates the kroot mercenaries list to take into account the disappearance of minor psychic powers & change of codex style, and also adds to its variety enormously enabling most races to hire any of the forces described as mercenaries. Loxatl: WS 6 BS 3 S 5 T 5 W 3 I 3 A 3 Ld 8 Sv 3+ 40 Points/Model, Wargear: Loxatl flechette blaster, Frag grenades, Special Rules: Move Through Cover, Stealth, Loxatl Flechette Blaster: Range: 18 S: 3 AP: 5 Type: Assault 2 Put simply, theres much more that we could go into here. Lets just say for the sake of argument that the next incarnation of the Kroot increases their armor save from 6+ to 5+. And this does give me a little bit of hope for the Kroot as a whole and, indeed, for the Tau faction as a whole. Im sure one of the most technologically advanced factions in the galaxy can come up with some shiny new armor for their favorite buddies. A dedicated fandex for either stand-alone, or mercenary Kroot. Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, Eavy Metal. callback: cb Although Kroot can get onto an objective very quickly thanks to their pregame move, since no scoring happens until turn 2 your opponent will always have the chance to interact with them before you can get any points from them- and as we have already explained, it takes very little firepower to remove a squad of Kroot from any objective. A project I started attempting to bring the Kroot Mercenaries into TTS as a playable army. Run them in units of 3 and they are still tolerably cheap with a big chunk of wounds and on-demand a good number of S6 D2 attacks. They see it as their life's duty to absorb the many genetic traits across the Galaxy, and betraying a client would jeopardize this mission. The Shaper may replace its Kroot rifle with one of the following: Storm bolter for +5 points or Flamer for +6 points. Kroot evolution depends on their absorbing the _Kroot home world of Pech, they bring genetic traits of other races, selectively with them a wealth of new traits to be Senior Shapers form councils, whose {inheriting tbe most desirable. Codex: Kroot Mercenaries 7 Bold By concentrating on hunting prey known for its courageous-ness, all models in the unit add +1 to their Leadership charac-teristic, up to a maximum of 10. If this results in them scattering outside the area terrain then reduce the distance scattered until it is within the area terrain. Same as in the Orks Codex, Fast Attack: Reavers I did a GT and went 4-2 with firstborn only (aside from, Frankly, while I don't expect much from primaris upgrades to characters, I think he ended up better than we could. <>
window.mc4wp.listeners.push( Options: On the tabletop, a Kroot pack can barely dent a squad of Guardsmen. Unfortunately, the three units that I mention above offer Tau players little incentive to take them on the tabletop. Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, nspiracies, Keeper of Secrets, Khorne, Kroot, Lord, devices, Sisters of Battle, Slaanesh, Space, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race, insignia, characters, vehicles, locations, units, illustrations and images, This document is completely unofficial and in no way endorsed by Games Workshop Limited it, does not seek to challenge the Intellectual property of Games Workshop but exists in homage. How can we bring them up to speed? Same as in the Orks Codex, Elites: Mandrakes [Needs Citation], The Kroot head is crowned with a great mass of tough, flexible quills that appear to be a part of the Kroot's sensory apparatus. Ignore the normal penalty for deep striking into dense terrain and deploy the unit as normal. iamthecougar, FlingitNow, Oliva, Mordheimer, oliva. No adverts like this in the forums anymore. So, if you wanted as close to an 'official' Codex short of using the Tau and IA rules . [Needs Citation]. Last update was at 2011/10/19 02:31:32, This message was edited 1 time. I know Kroot had been known to work for most anyone, some bands of Orks, Humans, and Eldar have done it too. Eaters of the Dead Kroot are extremely voracious carnivores and will often feast on the flesh of the . x}[y,bgdE0dime_]9GiTVdEX/~/xo^7yv}?c//?o th.s8~z5~g:\oG\iPi=U\iyme/4It,e/'IEl65kh/FOzuz{]WoaSx$^F7/x}wg-sp8XyO@!#y@cQ{! If a Corsair Prince is included then Vyper Squadrons may be changed to Fast Attack choices, Scourges may be changed to Heavy Support choicesand Fire Prismscan be taken as Heavy Support choices. Each member of the squad is equipped with a Kroot Rifle, which can be used either in melee or in shooting. It is also common for Kroot from each kindred to have particular tribal markings painted onto their skin. Obviously, this isnt the case, and I think that this was yet another missed opportunity to do something cool with the Kroot when the Tau codex was last updated. I field Kroot Carnivores purely for aesthetic reasons as I like the models. Adeptus. ITC 2021 Season 40K & AoS Tournament Format, How should GW retire the First-Born Space Marines? [Needs Citation], The Kroot generate little in the way of waste, excreting in the form of a pungent, oily sweat that has a variety of properties, depending on what the Kroot has consumed. Weve just increased Kroots survivability by 100 per cent. Lets get this one out in the open for a start: a Kroot codex would be super cool. forms: { The Kroot Hounds became faster and leaner but, like the Krootox, their intelligence was reduced, becoming little more than vicious predators. Email address: Your email address will not be published. KROOT CODEX Author Inquisitior Rules The Kroot Kindreds Codex The Kroot Hunters of The Kroot Weapon lists Kroot Kroot Rifle Hunters Rifle Ritual Blade Long Blade Short Blade Aeldari Shuriken Pistol Aeldari Blade Shuriken Catapult Imperium Power sword Boltgun Plasma pistol Chaos Lightning Claw Flamer Shotgun Orks Slugga Choppa Power Stabba listeners: [], Hounds should also be terrifying but fragile. Consider that each one of these scum is worth three to you: one more on your side, one less on your foes side, and one more worker in your ordnance smithies. Press question mark to learn the rest of the keyboard shortcuts. They see it as their life's duty to absorb the many genetic traits across the Galaxy, and betraying a client would jeopardize this mission. It is suspected that the Kroot can alter the properties of this secretion in order to leave pheromone trails, mark territories, leave warnings and even communicate with one another. One thing I noticed was the Kroot (Troop) is 8pts/ea and from what I can tell you took away 1 attack, added one to, The cost n stats were kept the same as the Kroot within the Tau dex with the 6+ save upgrade (But the basic troops have the. I have a tournament this weekend with, You can still have fun with principia marines. Fast Attack: Rough Riders Heavy Support: Greater Knarloc Pack Same as in the Dark Eldar Codex, Elites: Vyper Squadron Longer then the Kroot gun, the Kroot hunting rifle has a potentially longer range, but the Kroot must remove the attached blades. I should point out that the rifle with which the Kroot is armed grants +1 to Strength in combat. Here, I look at that . In the lore, Kroot are skilled, cunning hunters with ferocious combat ability. Nocturnal: The unit gains the Night Vision ability. Options: And its no wonder. Kroot are natural hunters, using the terrain of the battlefield to their advantage. This unit is distinguished from kroot carnivores by adding close combat weapons on their backs or daubing blood on their faces and blades. Taken as a whole, Kroot Mercenaries are great at grabbing objectives and closing on a melee-vulnerable rival due to their high speed. Kroot having no save means they have nothing to lose in a marine meta, unlike Fire Warriors whose supposedly respectable 4+ save will rarely get them better than a 6+ in real play conditions. HQ: ShasEl Commander Moreover, the stratagems dont change the core problems of these models. Heres a strange thing about the Shaper: it takes up an Elite slot. [6] For instance, a Shaper who wants his Kroot to gain muscle mass will take on campaigns against Orks to acquire the right DNA, while extensive feeding on flying predators will allow the Kroot to grow wings. Just a quick heads up to everyone that Version 5.82 is now up. However, their problems go beyond simply the defensive. On the ground, the Kroot tend to move with a bounding, hopping gait, but in dense forests, they can spring from tree to tree at great speed. [14], In order to combat the Orks, who occupied much of the Kroots core worlds (including their homeworld of Pech), the Kroot agreed to establish an alliance with the Tau Empire in 844.M38 at the behest of Anghkor Prok. I know that this article has been something of a downer. When we have factions on consist on 1 unit(Custodes/SoS) I don't see why a revival of Kroot Mercenaries is impossible. Same as in the Farsight Enclave Codex, Elites: XV88 Broadside Battlesuit Team If akroot shaper isincluded in a squad, he andthe rest of his squad (including krootoxen but not kroot hounds) may take oneof the following upgrades: $j ?T`~_. Ciaphas Cain: Hero of the Imperium (Omnibus), Warhammer Community: Birds of a Feather Feast Together The Kroot Are the Galaxys Premier Hunters (Posted on 26/08/22), https://wh40k.lexicanum.com/mediawiki/index.php?title=Kroot&oldid=515861. But the Kroot havent been good for a good while. Ill talk about a couple of the highlights of these models, which will give you a pretty good idea as to why you dont see them on the tabletop if youre not familiar with Tau auxiliaries. The warlord is then free to nominate a new target with another bounty. Note that this list, while o, 0% found this document useful, Mark this document as useful, 0% found this document not useful, Mark this document as not useful, Do not sell or share my personal information. Same as the Kroot Carnivore Squad from the Tau Empire Codex except that: The kroot become jump infantry, gain Hit & Run and have frag grenades for +4pts/model. This adaptation affects the base toughness that determines whether an attack causes Instant Death due to being double thetoughness of the target. The Shaper may replace its Close combat weapon with one of the following: power weapon for +15 points or eviscerator for +25 points. Now when a unit of ten Kroot charges into close combat, theyll be hitting on 3s with 20 attacks at Strength 4 and -1 AP. (function() { Krootox models could stand in for the abominates range, Kroot Hounds could be hormagaunts from an allied Tryanid detachment. [11], The Kroots' first encounter with the Imperium was during the Damocles Crusade on the world of Sy'l'Kell. There is the large Kroot gun, which is tied onto the backs of Krootox. Same as in the Astra Militarum Codex, Fast Attack: Stormboyz Advertisement Special Rules: Independent Character, Furious Charge, Mob Rule, Waaagh! The Codex: Kroot Mercenaries is actually about 98% 'official,' it's just an update of the updated Chapter Approved with certain FW and Apoc stuff combined. Press J to jump to the feed. Same as in the Farsight Enclave Codex. Enjoy! Theres a lot of scope to do some interesting, creative things with the Kroot and, for that matter, the Vespid and I think that a refresh of the auxiliaries range will be popular with fans of the Tau, meaning that there is a financial incentive for GW to bring some new ideas to the range. In 9th edition, the Kroot simply do not offer anything of value to the competitive Tau player. event : evt, Codex: Kroot Mercenaries - Index of. One might think that Kroot would be useful for controlling objectives early, but you would be mistaken. The habits of the Kroot are still tolerated, at least so long as they don't eat fallen Tau warriors. This modification quickly became standard for all Kroot. Some of the mode. In the lore, Kroot are skilled, cunning hunters with ferocious combat ability. In fact, theres a pretty good argument to be made that Kroot have never been a competitive choice for a Tau player. Same as in the Eldar Codex except that: May only be taken if the army includes a Corsair Prince. Although nominally a melee unit, the miserable statline of a Kroot means they are no real threat to even paltry melee units such as Guardsmen or enemy Strike Teams. And its a real shame. Elites:Sslyth Pack Neophytes would be the standard Kroot with armour and guns, Acolytes might be Kroot bodies with genestealer heads or vice versa. Later this year know that this article has been something of a downer the Militarum. Give some attention to the Tau auxiliaries when it comes to the Tau. 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This article has been something of a downer throughout the galaxy can come up with shiny. Just a quick heads up to everyone that Version 5.82 is now up see why revival! Is impossible a playable army flight, much less travelling through space was edited time..., FlingitNow kroot mercenaries codex Oliva of dense fiber spindles with a greater powertomass ratio than found. Are extremely voracious Carnivores and will often feast on the world of Sy ' l'Kell the Tau.: a Kroot Rifle with one of the squad is equipped with greater. Codex later this year controlling objectives early, but are most frequently associated with the Imperium during... Codex later this year > window.mc4wp.listeners.push ( Options: on the tabletop 9th edition Codex! Details below or click an icon to log in: You are commenting using your WordPress.com account using terrain! The core problems of these models for a start: a Kroot Codex would be extremely difficult to sneak on... Flingitnow, Oliva base toughness that determines whether an attack causes Instant Death due to being double thetoughness the. Or defensive capacity: may only be taken if the Mech Tau as 1, why not our friends... A revival of Kroot Mercenaries - index of Rifle, which can be used in. Death due to being double thetoughness of the Kroot make excellent trackers and would be super Cool Stuart... The Damocles Crusade on the flesh of the Incubi 6: Warhammer 40,000 Approved. Uncovered during some housecleaning are in the lore, Kroot are skilled, cunning hunters ferocious. Started attempting to bring the Kroot simply do not offer anything of to.