https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, Or try this version from post no. Your probably reading this guide after countless times, failing to configure your preferred controller, the Gamecube Controller to Project64KVE to no avail. In other words, the issue I described above is still happening for me, but I got around it. cnorwood said: You need betterjoyconforcemu. How To: Use N64 Controllers With PC (Project 64) Arcade-One 4.92K subscribers Subscribe 24K views 4 years ago Buy Mayflash USB adapter here: http://a.co/iGONRsl In this video we take a look. Now Click "Options" and "Configure Controller Plugin" to configure your controls. Hey I was having the same problem but then I found a way to do it. Within the Project64KVE Folder, you should see a Plugins Folder. Already on GitHub? It wouldn't pertain to your game devices or your non-keyboard controllers. Click "Ok" Now Click "Options" and "Configure Controller Plugin" to configure your controls. I also tried connecting via Bluetooth, but my computer couldn't find the controller. Have you properly installed the driver for it? I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:???" I just installed Project 64 (2.0 rather than 2.1 since I got an "Illegal download attempt" message when trying to download 2.1) for the first time. I've searched the forum but have not been able to come up with the answer. You must log in or register to reply here. I have to mash my left mouse button and the key on my keyboard for it to work because the time it gives you to input a key is very small for whatever reason. I have a screenshot of the message that popped up just in case. I also checked to see if there was another instance of Project64 running on a background thread, but there wasn't. Alternatively, you could add the emulator to Steam as a non-Steam game and get it working that way, though you'd probably have to run Steam as admin. Those are all zip archives, I think, so they would have no default place to go. I haven't installed any separate controller input programs, since all the tutorials I found said to just plug in the controller, download the MS program, and change the button mapping in Project 64. Retroarch makes it super easy to connect controllers. I don't know if the emulator itself would be the problem here -- it should be recognized by your computer first and foremost. I will provide any other information if you leave a comment down below. You must log in or register to reply here. The thing is, I got Project 64, wanted to play Zelda-Majora's Mask, and it booted up fine, I adjusted my settings, but now the analog stick only receives 8 ways of the analog stick. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. 165K views 5 years ago Possible fix for Project64 not recognizing your controller input. Already on GitHub? Close the program and then start it again. Can I use my xbox one controller if i use bluetooth to connect it to my pc? Well occasionally send you account related emails. Still nothing. So i found a video online on what to do. I am running Project 64 2.3 on my Windows 10 laptop. 1 1 More posts you may like r/PUBATTLEGROUNDS 2 yr. ago Retro game emulation on the PC platform - troubleshooting, support, discussion, and gaming, Press J to jump to the feed. If you click the button where you configure the controller (for instance 'up', 'down', 'A'), then click the same place again, it will register the input. However, to manually remove the devices from the blacklist, one can navigate to this page: http://localhost:26762/, Calibration Issues (ex: sticks don't have full range). This particular fix might not work for you, There could be MANY problems with Project64 not picking. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). I would purchase thy one of you like GameCube controllers. I cloned the repo and began debugging. I have downloaded the MS XB360 Accessories Status program. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. If using USB - try unplugging the controller and then plugging it back in, making sure to let Windows set it up before launching the program. Did some digging and bad news. Opening the folder, you will see the older version of N-Rage. 2. If you have a 3 party device, then plug it in and turn it on. I have noticed that in the Vanilla Version of Project 64, the newest version has a version 2.4 of N-Rage. Middle click a slot to clear it of inputs. Feel free to open a new issue if you have any comments or questions. Forums main page - Working controllers W Here are some quick answers for some commmon questions: -If you are looking for emulator download links please check out our wiki. I have no idea of what might have caused this problem because my controller was working fine on XInput games. For a better experience, please enable JavaScript in your browser before proceeding. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! You need betterjoyconforcemu. to your account. azrael4h 1 yr. ago Have a question about this project? can't even map regular keyboard keys). Just get them from the main emulator-zone page. "Controller is plugged in" just means emulate the selected controller number (1 to 4) as present to the N64 system. Is there a plugin I will need in order for the emulator to see my controller? I also tried reinstalling he emulator. Does it work with other software? Under Options -> Settings -> Plugins -> Input (controller) plugin, there are: N-Rage For PJ64: 2.4.1.210 which I don't think would work for this Project 64, am I right? Say, I press my Analog stick up, Link walks forward. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. When I open up Project 64 and go to Options -> Configure Controller Plugin, where it says Game Device the only option is None, and I believe it should list my controller there. Click here to sign up right now and start on your path in the Smash community! Earlier I tried downloading 2.1 from a different site and had the exact same problem. When it opened up it said "no controller". The analog stick only works with the d-pad and the sticks on the controller work as buttons. While normally trying to configure the gamepad in project 64 options, I would check the box and before it would allow me to assign a control, it would show up as ry-, being axis, I assumed it just wasn't centered or calibrated. 24 of that forum thread: 3 comments rmilejcz on Mar 15, 2018 . It is a wireless controller but I'm using a XB360 USB cable to connect it to my computer via USB. ?" and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. For a better experience, please enable JavaScript in your browser before proceeding. Make sure that you have a wired controller. If you're connected through Bluetooth it should just be recognized as a D-input device by Project64. Create an account to follow your favorite communities and start taking part in conversations. I use it all the time to play different emulators and real games with my pro controller, pro controller support on pc is the fuckiest of all the current consoles. I connected my controller, input the commands in the controller plugin but when I launched the game none of the controls would respond. Makes sure that is checked. This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. It will read your pro controller as an xinput device. Project 64 Won't Recognize Xbox Controller Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking. By clicking Sign up for GitHub, you agree to our terms of service and privacy statement. You must log in or register to reply here. This is weird but also worth a shot! You are using an out of date browser. My problem only occurs when hibernating. Hi, everyone. I tried everything, It works and I am u8sing the smash ultimate adapter bundled in with smash collectors for europe and everything works but that 'pesky' analog stick. privacy statement. First thing to do is to download N-Rage 2.3 from the link here: https://sourceforge.net/projects/nragev20/files/Nrage%20v2/Nrage%20Input%20v2.3/NRage_Input_V2.3c.zip/download. I have downloaded the MS XB360 Accessories Status program. Every time I put my computer to hibernate and when it wakes up the N-Rage stops recognizing any XInput device on my machine. It only works with the keyboard even though it configured itself. If you've ever struggled getting the c-stick to work or the L and R buttons to work using a mayflash adapter for a gamecube controller, give this a shot! Hey I was having the same problem but then I found a way to do it. No Joycons detected If using Bluetooth - see the "How to properly disconnect the controller" section and follow the steps listed there. Welcome to Smashboards, the world's largest Super Smash Brothers community! I am even (definitely) willing to download a different version of Project 64 to make this work. This shouldn't be a problem starting from v6, unless you're messing around with HidGuardian. What do i do? The DirectInput of N-Rage is working normally, but the XInput isn't. I can configure and even save the XInput configs (XInput Controller 1 Config.xcc), but the games won't recognize it like they used to. Sign in Then, reconnect the controller. I saved the .cpf and loaded it into the 2.3.2.202 version (installed from binary). I am a bot, and this action was performed automatically. Try downgrading to an older version. http://forum.pj64-emu.com/showthread.php?t=5165, This should solve your problem. I asked this on a emulation subreddit so why bother telling me this? and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. However, I'm having problems getting Project64 to recognize my Xbox One controller. At least on my machine, when disconnecting the controller with or without the emulator running and reconnecting the controller again, the N-Rage plugin works normally as intended, unlike that other guy. We want to create an inspiring environment for our members and have defined a set of guidelines. Not sure if this will help at all but I figured I'd chime in just in case. Location: Prince Rupert,British Columbia Canada. in this "update", there is no conceivable way to setup the c. go under option-configuration-plugins-controller plugin and change the plugin to n-rage plugin, then go on options-input-settings and configure every button by hand, it should work fine. When you launch Project64KVE an error will appear. Anyway, issue closed. You are using an out of date browser. After the ZIP File finishes downloading, place it within the Project64KVE folder (or any) and extract. Make sure it's the newer version. The 'Controller is plugged in' box IS checked. Note that for Joycons to work properly, you need a decent Bluetooth adapter that is comfortable with handling 3/4 connections at a time. The problem is that project64k fails to recognize the c buttons in the configuration, it is as if it is not detecting them. JavaScript is disabled. HOW TO FIX PROJECT 64 GAMEPAD NOT WORKING ON PRESS KEY Xenon The Fixer 12K subscribers 18K views 2 years ago Will show you how too fix your project 64 software if your gamepad not working. That's why restarting is the only solution. 3 comments rullinoiz commented on Oct 21, 2019 good first issue FranticRain added a commit to FranticRain/360Controller that referenced this issue on Nov 10, 2019 bonezee mentioned this issue Take this file out, trash it if you want, it's pretty outdated. How do I fix this problem? Unless I'm mistaken using the adapter for Wii U on Dolphin requires no config; configuration is automatic through Dolphin. Give it a minute to load, and a box should show up. 1. I have just downloaded project64 in order to play Majora's mask. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. I want to play smsr multiplayer but I'm having troubles setting up the second controller, I only have the one cord so the second controller is connected my bluetooth and I can't seem to get to to work for project 64 any help would be great Tags project64 emulator not working with ps4 controller Bushvar Dec 6, 2014 B Bushvar New member Dec 6, 2014 #1 Hi all i'm having issues using my ps4 controller with the project64 emulator. You signed in with another tab or window. Any ideas on what to do? I tried unplugging it, I tried changing the USB ports, I even unplugged my keyboard and mouse and plugged the controller in. It's the hibernate mode. Also even after taking a controller profile from my old computer for a wired DualShock 4, it did not work and none of my inputs registered in Super Mario 64. Thanks for taking a minute to read my post. JavaScript is disabled. You signed in with another tab or window. under controller plugin do you have "plugged in" checked. Use retroarch's N64 core. When it opened up it said "no controller". Calibrate the sticks and whatnot in Windows Control Panel before trying to get it to work with Project64 or any other application. So I am in the mood to replay Paper Mario 64 (I got the physical N64 copy, N64, etc, just no TV anymore), and I am trying to connect the Pro Controller to work with PJ64 and it's not working, I don't know what I am doing wrong. Assuming you have an official Gamecube Adapter fully installed and functional, click Start within the driver program. This might be a stupid question but you do have an adapter right? to your account. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. Well occasionally send you account related emails. I can only guess as I don't have the particular adapter. help. I use it all the time to play different emulators and real games with my pro controller. I built the latest commit and I'm using an Xbox 360 controller. Click on the buttons in the window and press the same buttons on your controller. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. Now place the newer version file within the plugins folder. With regular project 64, this is not a problem. Thi. A good PC can & basically improves the experience overall & with 4K graphics if you prefer. I've tried selecting, Xinput with DS4Windows on, Plugged without it on, as well as having none selected. Looked it upUmm, would you be able to PM me a link? I also tried connecting via Bluetooth, but my computer couldn't find the controller. By clicking Sign up for GitHub, you agree to our terms of service and If it doesn't work, see the "No joycons detected" section and try that. The text was updated successfully, but these errors were encountered: Does reverting this commit fix it? I tried every fix, but none worked. Do this then run project 64. JavaScript is disabled. I commented out the section of code nragev20/Interface.cpp:ScanDevices that scans for keyboard and mouse inputs. Please contact the moderators of this subreddit if you have any questions or concerns. Thanks! Hovering over the file, the version is 1.83. You should get a file named "NRage_Input_V2.dll ". Solution found courtresy of reddit user BFCE - go into Device Manager, go to the Universal Serial Bus Controllers, select the properties of the eXtreme (or other USB) controllers, and toggle the setting that allows you to disable the USB ports to save power when not in use. Controller is not recognised after using the program. If you accidentally deleted the file, then extract it again from the ZIP File. Does it work for Xbox 360 controller? Then, reconnect the controller. "Have you properly installed the driver for it?". i've set up my ps4 controller (via usb) so my pc recognise's it using DS4 windows and i have the yellow light at the top of my ps4 controller I got project64 to recognize my Xbox controller but just got some plug in N64 controllers and can't get them to recognize them. And Boom! Yeah, I know, it seems like a joke. ballin4life Smash Hero Joined Nov 12, 2008 Already have an account? I already have the driver because I use dolphin. However, when I go to configure the buttons on Project64, the emulator doesn't appear to recognize that I'm hitting any buttons. https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. This guide will show you the simple steps to configuring your controller so you can finally jumpstart your 64 career. # 2 That means, I can go left, right, up and down, and diagonal between these directions, you know. It will read your pro controller as an xinput device. Thanks, Diz 4 Psalmist14 1 yr. ago. They jut get put in your plugin folder. However, I haven't been able to map my keys. : https://github.com/project64/project64/pull/1312/files, There's a topic on PJ64 forum about this change here: The text was updated successfully, but these errors were encountered: @robbiemilejczak What input plugin are you using, Project64 N-Rage? Unplug your Xbox 360. They jut get put in your plugin folder. http://forum.pj64-emu.com/showthread.php?t=7561&page=3, The change suggested supposedly worked, but the final fix was changed. I'll report the bug either way, thanks! Right now I'm using Squall Leonhart's fix, but I guess any of the other fixes with the switch statement would have worked fine was well. We do not allow asking for or sharing ROM downloads or any piracy (Rule 1). Mar 1, 2018. If your curious about where the link came from: http://forum.pj64-emu.com/showthread.php?t=2998. Wireless Xbox One Controller with PJ64 Hello, I just downloaded PJ64 and am trying to get my Xbox One controller to work with it. This site uses cookies. I have tried it with a keyboard but the same thing happened, even though I rebound the controls. I said fuck it and just used my Xbox 360 controller lol. You are currently viewing our boards as a visitor. I did everything and it's still not working. Clicking and inputting a button or the analog stick will be detected properly! Good luck. #3. It's very weird The_Thrift_Hunter 1 yr. ago Not 100% and there isn't a lot of info on this. I decided to reopen this issue because I found the culprit of this problem. PLEASE. I am on this website because I am having the same issue listed above. N-rage Version 2.2 I think, it's the version that comes with Project64 when you download it. Yeah, it is the one released for and used by the Wii U. Switch off "also use for axes/buttons" under motion settings and set the input deadzones to 0. I was having this exact same issue but I solved it very simply. It may not display this or other websites correctly. I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. If you have an Xbox 360 within connection range, unplug it from its power source to prevent your controller from connecting accidentally to the console. many n64 plugins have an Enable check box. It would but I'm using a PS4 controller and the issue also applies for my keyboard, I can't use it to change the controls. The adapter will not work because it's driver is exclusive to Dolphin, but. You signed in with another tab or window. Press question mark to learn the rest of the keyboard shortcuts. -If you are looking for ROM or ISO downloads, this is not the right place. This worked for me, Hmm.. I don't know which one is the right one. In Project64KVE click "Options" then "Settings" In Settings under Controller Plugin, select the newest plugin. You can search it up for yourself but 2.3 works just fine. I tried deleting the configs of both DirectInput and XInput, but it didn't work. Any help that you could provide would be greatly appreciated! We have plugins here. At the top of the Project64 game selection window, go to Options > Configure Controller Plugin. I did try out a different version of Project 64 before this. Just because a controller devices shows up in Game Controllers, doesn't mean that it'll work like a charm if it hasn't been properly calibrated at least once in the past. You are using an out of date browser. While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). ? t=7561 & page=3, the change suggested supposedly worked, but my computer to hibernate and when it up. Should just be recognized by your project 64 not detecting controller first and foremost decided to reopen issue. 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The USB ports, i tried downloading 2.1 from a different version of.... //Forum.Pj64-Emu.Com/Showthread.Php? t=2998 you prefer it will read your pro controller as an XInput device help that you provide... 'S driver is exclusive to Dolphin, but these errors were encountered: reverting... And had the exact same issue but i 'm having problems getting Project64 to recognize my Xbox 360 controller Project64KVE. A wireless controller but i got around it 20Input % 20v2.3/NRage_Input_V2.3c.zip/download and had the exact issue! Xb360 USB cable to connect my Xbox 360 controller to my computer n't.